Wincon
Support · 713 games · EUW

Janna

Support · 99% of games

Strongest when games end at 15–20 minutes (56%). On average ahead of the lane opponent at 15 minutes (+82 gold).

Win rate
52.6%
±3.7 · role avg 50.0%
Tier
S
#4 of 48
Pick rate
11.0%
ban 5.2%
Games
713
ranked solo/duo

Janna support wins 52.6% of 713 ranked games in EUW, rank 4 of 48 support champions (tier S). Most players finish Moonstone Renewer first, at about 14:00.

The build at a glance

What most Janna players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 7:18 · 90% of games
Item 1 Moonstone Renewer 14:03 · 51% · 355 games
Item 2 Redemption 22:18 · 59% · 163 games
Item 3 Dawncore 29:24 · 61% · 31 games
Item 4 · late game Staff of Flowing Water 33:18 · 4 of 22 games
Runes
Summon Aery · Sorcery + Domination 13% of games · 49% wins All runes →
Start
Health Potion 96% of games · 52% wins Other starts →
Spells
Flash + Heal 95% of games · 53% wins Other spells →
Skill order
Eye Of The StormE ZephyrW Howling GaleQ
Max Eye Of The Storm first 62% of games · 52% wins Skill orders →
When Janna wins

Best when games end at 15–20′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 56% wins over 86 games 56% Games that ended at 20–25′: 54% wins over 168 games 54% Games that ended at 25–30′: 54% wins over 242 games 54% Games that ended at 30–35′: 47% wins over 158 games 47% Games that ended at 35–40′: 55% wins over 47 games 55% Games that ended at 40–45′: 42% wins over 12 games 42% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Moonstone Renewer Redemption Dawncore Staff of Flowing Water
Ends before 25′55% wins36% of games · 254
Lasts 25′ or more51% wins64% of games · 459
Lanes

Watch out for Bard, Yuumi, Zilean

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Janna games

First Baron: 81% against 32%

Win rate when the team took it firstwhen it didn't Gap
First Baron 32% 81% +48
First tower 32% 74% +42
Rift Herald 41% 69% +28
First dragon 41% 65% +24
First blood 43% 62% +19
First Voidgrubs 48% 57% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Janna plays

Fewer multikills, more damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.05 against 0.09 · −44%
More damage to towers1844 against 1331 · +39%
Less time spent dead4.1s against 5.0s a minute · −19%
Fewer deaths a game5.0 against 6.1 · −18%
Fewer solo kills a game0.2 against 0.2 · −17%

About average: vision, gold, control wards.