Wincon
Top · 26 games

Jhin

Top · 0% of games Bot · 99%Mid · 1%

On average behind the lane opponent at 15 minutes (−613 gold).

Win rate
42.3%
±19.0 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.9%
Games
26
ranked solo/duo

Jhin top wins 42.3% of 26 ranked games. Most players finish Hubris first, at about 12:54.

The build at a glance

What most Jhin players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 11:00 · 81% of games
Item 1 Hubris 12:24 · 63% · 12 games
Item 2 · late game Infinity Edge 20:54 · 6 of 18 games
Item 3 · late game Lord Dominik's Regards 24:42 · 5 of 13 games
Runes
Fleet Footwork · Precision + Sorcery 31% of games · 13% wins All runes →
Start
Doran's Helm + Health Potion 54% of games · 43% wins Other starts →
Spells
Flash + Barrier 27% of games · 43% wins Other spells →
Skill order
Dancing GrenadeQ Deadly FlourishW Captive AudienceE
Max Dancing Grenade first 96% of games · 44% wins Skill orders →
When Jhin wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 0% wins over 6 games 0% Games that ended at 25–30′: 67% wins over 6 games 67% Games that ended at 30–35′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Hubris Infinity Edge Lord Dominik's Regards
Ends before 25′0% wins23% of games · 6
Lasts 25′ or more58% wins46% of games · 12
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Jhin games

Rift Herald: 100% against 25%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 25% 100% +75
First Baron 22% 88% +65
First tower 19% 80% +61
First Voidgrubs 20% 73% +53
First dragon 21% 67% +45
First blood 33% 55% +21

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Jhin plays

Fewer control wards, fewer solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.38 against 0.64 · −41%
Fewer solo kills a game1.4 against 2.1 · −35%
More multikills a game0.54 against 0.41 · +32%
Less damage to towers6037 against 8478 · −29%
More deaths a game6.7 against 5.7 · +18%

About average: kill participation, gold, minions, assists.