Wincon
Mid · 27 games

KindredMid build & runes

Mid · 1% of games Jungle · 98%Bot · 2%

On average behind the lane opponent at 15 minutes (−803 gold).

Win rate
48.1%
±18.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 3.4%
Games
27
ranked solo/duo

Kindred mid wins 48.1% of 27 ranked games. Most players finish Kraken Slayer first, at about 12:30.

The build at a glance

What most Kindred players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Kraken Slayer 12:06 · 68% · 13 games
Boots Berserker's Greaves 13:48 · 41% of games
Item 2 · late game The Collector 22:06 · 9 of 25 games
Item 3 · late game Lord Dominik's Regards 25:12 · 4 of 10 games
Runes
Press the Attack · Precision + Domination 22% of games · 50% wins All runes →
Start
Doran's Blade + Health Potion 59% of games · 44% wins Other starts →
Spells
Flash + Ignite 85% of games · 43% wins Other spells →
Skill order
Dance of ArrowsQ Wolf's FrenzyW Mounting DreadE
Max Dance of Arrows first 81% of games · 41% wins Skill orders →
Pros & one-tricks lately

2 one-tricks play Kindred this patch

Every game, with builds →
  • ZewbOne-trick · 61%NA · Master · 552 LP Press the Attack Essence ReaverKraken SlayerLord Dominik's Regards Loss vs Hwei · 10 Oct
  • 不过尔尔One-trick · 68%NA · Grandmaster · 1,532 LP Conqueror Kraken SlayerThe Collector Loss vs Taliyah · 10 Oct
  • 不过尔尔One-trick · 68%NA · Grandmaster · 1,532 LP Conqueror Kraken SlayerThe Collector Loss vs Twisted Fate · 9 Oct
When Kindred wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 29% wins over 14 games 29% Games that ended at 30–35′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Kraken Slayer Berserker's Greaves The Collector Lord Dominik's Regards
Lasts 25′ or more35% wins74% of games · 20
Lanes

No clear counters yet

Points above or below Kindred's own win rate (48.1%). Every opponent, minute by minute →
What wins Kindred games

First Baron: 100% against 18%

Win rate when the team took it firstwhen it didn't Gap
First Baron 18% 100% +82
First Voidgrubs 20% 65% +45
First tower 33% 67% +33
Rift Herald 39% 67% +28
First dragon 44% 55% +11
First blood 50% 47% −3

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Kindred plays

More deaths, fewer solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More deaths a game7.8 against 5.6 · +38%
Fewer solo kills a game1.2 against 1.9 · −36%
Less damage to towers4855 against 6854 · −29%
More time spent dead7.7s against 6.2s a minute · +24%
More assists a game7.5 against 6.2 · +21%

About average: share of team damage, control wards, vision, damage.