Wincon
Mid · 42 games

Kled

Mid · 8% of games Top · 89%

On average ahead of the lane opponent at 15 minutes (+467 gold).

Win rate
38.1%
±14.7 · role avg 50.0%
Tier
D
#68 of 81
Pick rate
0.2%
ban 0.8%
Games
42
ranked solo/duo

Kled mid wins 38.1% of 42 ranked games, rank 68 of 81 mid champions (tier D). Most players finish Titanic Hydra first, at about 11:54.

The build at a glance

What most Kled players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Titanic Hydra 11:55 · 71% · 27 games
Boots Mercury's Treads 13:36 · 45% of games
Item 2 · late game Black Cleaver 19:24 · 11 of 38 games
Item 3 · late game Sterak's Gage 25:12 · 4 of 19 games
Runes
Grasp of the Undying · Resolve + Precision 21% of games · 44% wins All runes →
Start
Doran's Blade + Health Potion 71% of games · 47% wins Other starts →
Spells
Flash + Ignite 57% of games · 42% wins Other spells →
Skill order
Bear Trap on a RopeQ Violent TendenciesW JoustingE
Max Bear Trap on a Rope first 93% of games · 36% wins Skill orders →
When Kled wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 56% wins over 9 games 56% Games that ended at 20–25′: 27% wins over 11 games 27% Games that ended at 25–30′: 38% wins over 16 games 38% 0′5′10′15′20′25′30′35′40′45′
Titanic Hydra Mercury's Treads Black Cleaver Sterak's Gage
Ends before 25′40% wins48% of games · 20
Lasts 25′ or more38% wins38% of games · 16
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Kled games

First Baron: 64% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 64% +35
First Voidgrubs 25% 56% +31
First dragon 20% 48% +28
Rift Herald 30% 53% +24
First tower 28% 46% +18
First blood 33% 44% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Kled plays

More damage to towers, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More damage to towers11191 against 6819 · +64%
Fewer control wards a game0.52 against 1.01 · −49%
Fewer multikills a game0.52 against 0.74 · −30%
Less vision a minute0.65 against 0.76 · −14%

About average: minions, gold, assists, deaths, time spent dead.