Wincon
Top · 50 games

Kog'Maw

On average behind the lane opponent at 15 minutes (−23 gold).

Win rate
48.0%
±13.8 · role avg 50.0%
Tier
C
#59 of 95
Pick rate
0.3%
ban 0.5%
Games
50
ranked solo/duo

Kog'Maw top wins 48.0% of 50 ranked games, rank 59 of 95 top champions (tier C). Most players finish Dusk and Dawn first, at about 12:18.

The build at a glance

What most Kog'Maw players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Dusk and Dawn 12:32 · 89% · 40 games
Boots Sorcerer's Shoes 14:42 · 68% of games
Item 2 Shadowflame 21:23 · 100% · 29 games
Item 3 Rabadon's Deathcap 26:42 · 100% · 13 games
Item 4 · late game Void Staff 32:00 · 3 of 11 games
Runes
Stormraider's Surge · Sorcery + Precision 14% of games · 43% wins All runes →
Start
Doran's Ring + Health Potion 74% of games · 46% wins Other starts →
Spells
Flash + Ghost 62% of games · 52% wins Other spells →
Skill order
Bio-Arcane BarrageW Caustic SpittleQ Void OozeE
Max Bio-Arcane Barrage first 76% of games · 55% wins Skill orders →
When Kog'Maw wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 33% wins over 6 games 33% Games that ended at 20–25′: 50% wins over 8 games 50% Games that ended at 25–30′: 56% wins over 16 games 56% Games that ended at 30–35′: 43% wins over 14 games 43% 0′5′10′15′20′25′30′35′40′45′
Dusk and Dawn Sorcerer's Shoes Shadowflame Rabadon's Deathcap Void Staff
Ends before 25′43% wins28% of games · 14
Lasts 25′ or more50% wins60% of games · 30
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Kog'Maw games

First Baron: 79% against 19%

Win rate when the team took it firstwhen it didn't Gap
First Baron 19% 79% +60
First tower 28% 76% +49
First blood 33% 65% +32
First Voidgrubs 37% 65% +28
Rift Herald 45% 52% +8
First dragon 48% 48% −1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Kog'Maw plays

Fewer control wards, more damage

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.38 against 0.68 · −44%
More damage a minute1022 against 775 · +32%
More solo kills a game2.6 against 2.1 · +26%
More deaths a game7.1 against 5.6 · +25%
More share of team damage27% against 22% · +23%

About average: kill participation, damage to towers, gold, minions.