Wincon
Jungle · 30 games

Kog'Maw

Jungle · 4% of games Bot · 67%Mid · 21%Top · 7%

On average behind the lane opponent at 15 minutes (−600 gold).

Win rate
43.3%
±17.7 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.2%
ban 0.5%
Games
30
ranked solo/duo

Kog'Maw jungle wins 43.3% of 30 ranked games. Most players finish Dusk and Dawn first, at about 10:24.

The build at a glance

What most Kog'Maw players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Dusk and Dawn 10:31 · 87% · 26 games
Boots Sorcerer's Shoes 15:30 · 83% of games
Item 2 Shadowflame 18:33 · 100% · 16 games
Item 3 Rabadon's Deathcap 24:42 · 100% · 12 games
Item 4 · late game Void Staff 26:42 · 3 of 7 games
Runes
Stormraider's Surge · Sorcery + Inspiration 33% of games · 40% wins All runes →
Start
Scorchclaw Pup 83% of games · 44% wins Other starts →
Spells
Flash + Smite 100% of games · 43% wins Other spells →
Skill order
Bio-Arcane BarrageW Caustic SpittleQ Void OozeE
Max Bio-Arcane Barrage first 83% of games · 40% wins Skill orders →
When Kog'Maw wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 33% wins over 6 games 33% Games that ended at 25–30′: 25% wins over 12 games 25% Games that ended at 30–35′: 71% wins over 7 games 71% 0′5′10′15′20′25′30′35′40′45′
Dusk and Dawn Sorcerer's Shoes Shadowflame Rabadon's Deathcap Void Staff
Ends before 25′33% wins20% of games · 6
Lasts 25′ or more42% wins63% of games · 19
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Kog'Maw games

First Baron: 78% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 78% +49
First tower 32% 64% +32
Rift Herald 38% 67% +29
First blood 41% 46% +5
First Voidgrubs 50% 36% −14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Kog'Maw plays

Fewer control wards, more damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.10 against 2.01 · −95%
More damage to towers3075 against 2338 · +32%
Fewer assists a game5.4 against 7.6 · −29%
More damage a minute895 against 706 · +27%
More share of team damage25% against 20% · +25%

About average: deaths, solo kills, gold.