Wincon
Top · 37 games · KR

Ekko

Top · 8% of games Mid · 57%Jungle · 32%

On average behind the lane opponent at 15 minutes (−84 gold), and still wins 51%.

Win rate
51.4%
±16.1 · role avg 50.0%
Tier
B
#34 of 76
Pick rate
0.6%
ban 1.1%
Games
37
ranked solo/duo

Ekko top wins 51.4% of 37 ranked games in KR, rank 34 of 76 top champions (tier B). Most players finish Dusk and Dawn first, at about 12:12.

The build at a glance

What most Ekko players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Dusk and Dawn 12:32 · 77% · 27 games
Item 2 Riftmaker 19:55 · 58% · 11 games
Boots Sorcerer's Shoes 16:18 · 43% of games
Item 3 · late game Zhonya's Hourglass 27:24 · 4 of 11 games
Runes
Hail of Blades · Domination + Sorcery 14% of games · 40% wins All runes →
Start
Doran's Ring + Health Potion 92% of games · 53% wins Other starts →
Spells
Flash + Teleport 57% of games · 48% wins Other spells →
Skill order
TimewinderQ Phase DiveE Parallel ConvergenceW
Max Timewinder first 97% of games · 53% wins Skill orders →
When Ekko wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 12 games 50% Games that ended at 25–30′: 25% wins over 8 games 25% Games that ended at 30–35′: 70% wins over 10 games 70% 0′5′10′15′20′25′30′35′40′45′
Dusk and Dawn Riftmaker Sorcerer's Shoes Zhonya's Hourglass
Ends before 25′50% wins32% of games · 12
Lasts 25′ or more50% wins49% of games · 18
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Ekko games

First tower: 73% against 20%

Win rate when the team took it firstwhen it didn't Gap
First tower 20% 73% +53
First dragon 35% 79% +44
First Baron 38% 77% +39
First blood 43% 63% +20
Rift Herald 45% 60% +15
First Voidgrubs 53% 50% −3

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Ekko plays

Fewer control wards, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.30 against 1.12 · −73%
Fewer multikills a game0.24 against 0.38 · −37%
Fewer assists a game4.2 against 4.9 · −15%
Less vision a minute0.79 against 0.88 · −10%

About average: damage to towers, damage, gold, share of team damage, minions, time spent dead, deaths.