Neeko
Strongest when games end at 20–25 minutes (57%). On average ahead of the lane opponent at 15 minutes (+69 gold).
- Win rate
- 50.8%
- ±6.2 · role avg 50.0%
- Tier
- B
- #23 of 53
- Pick rate
- 3.9%
- ban 1.4%
- Games
- 250
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Neeko support wins 50.8% of 250 ranked games in KR, rank 23 of 53 support champions (tier B). Most players finish Hextech Rocketbelt first, at about 13:00.
What most Neeko players run
Hextech Rocketbelt 13:03 · 100% · 236 games
Ionian Boots of Lucidity 13:36 · 79% of games
Zhonya's Hourglass 24:15 · 36% · 47 games
Frozen Heart 28:06 · 5 of 28 games Best when games end at 20–25′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Thresh, Bard, Rakan
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 81% against 33%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More damage to towers, more damage
What stands out (10% or more) against the average support. Blue: better for winning, red: worse.
About average: control wards, vision, deaths, time spent dead, gold, multikills.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Thresh, Bard, Rakan
Good into Karma, Alistar
Ahead at 15 against 6 of 8, wins 4 of them
Fewer than 10 games (16)
Neeko does worse than expected here
Against Thresh, Neeko is behind on gold at 15 minutes in 48% of games, and still wins 18% of those. When ahead, Neeko wins 33%.
About what you would expect
Against Lulu, Neeko is ahead on gold at 15 minutes in 63% of games and wins 58% of those. When behind, Neeko wins 57%.
Neeko does worse than expected here
Against Nautilus, Neeko is ahead on gold at 15 minutes in 65% of games and wins 54% of those. When behind, Neeko wins 43%.
Neeko does better than expected here
Against Karma, Neeko is ahead on gold at 15 minutes in 61% of games and wins 82% of those. When behind, Neeko wins 57%.
Neeko does better than expected here
Against Alistar, Neeko is ahead on gold at 15 minutes in 56% of games and wins 70% of those. When behind, Neeko wins 38%.
Neeko does worse than expected here
Against Bard, Neeko is behind on gold at 15 minutes in 44% of games, and still wins 29% of those. When ahead, Neeko wins 44%.
Neeko does worse than expected here
Against Rell, Neeko is ahead on gold at 15 minutes in 75% of games and wins 44% of those. When behind, Neeko wins 33%.
Neeko does worse than expected here
Against Rakan, Neeko is ahead on gold at 15 minutes in 58% of games and wins 29% of those. When behind, Neeko wins 60%.
Enemies that cost Neeko games: Qiyana, Kalista
Teammates that change Neeko's games
Dies about as often as most supports
Before 14 minutes Neeko dies 2.7 times a game (average 2.7). 48% of those deaths involve the enemy jungler, against 50% for the average support. 9% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 41% in your half of bot lane. Collapses: 55% in your half of bot lane. 1-v-1s: 37% in their half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Neeko
Ganks come at 2:00–4:00 and 5:00–8:00, then every minute
Ward the river before 2:00 and 5:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Neeko; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of bot lane
Wins fights in their half of mid, loses them in the bot-side river
Wins fights in their jungle, loses them in your jungle

Before 14 minutes: 0.8 kills per death in their half of bot lane against 0.3 in your half of bot lane. Overall 0.5 kills per death.
From 14 to 25 minutes: 0.5 kills per death in their half of mid against 0.2 in the bot-side river. Overall 0.3 kills per death.
After 25 minutes: 0.3 kills per death in their jungle against 0.2 in your jungle. Overall 0.3 kills per death.