Wincon
Top · 40 games · KR

SyndraTop build & runes · KR

On average ahead of the lane opponent at 15 minutes (+388 gold).

Win rate
57.5%
±15.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.2%
ban 8.2%
Games
40
ranked solo/duo

Syndra top wins 57.5% of 40 ranked games in KR. Most players finish Blackfire Torch first, at about 12:18.

The build at a glance

What most Syndra players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 12:01 · 73% · 27 games
Boots Ionian Boots of Lucidity 8:24 · 43% of games
Item 2 · late game Shadowflame 21:00 · 9 of 35 games
Item 3 · late game Rabadon's Deathcap 26:12 · 4 of 21 games
Runes
Arcane Comet · Sorcery + Inspiration 18% of games · 57% wins All runes →
Start
Doran's Ring + Health Potion 98% of games · 59% wins Other starts →
Spells
Flash + Teleport 65% of games · 58% wins Other spells →
Skill order
Dark SphereQ Force of WillW Scatter the WeakE
Max Dark Sphere first 88% of games · 57% wins Skill orders →
When Syndra wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 67% wins over 6 games 67% Games that ended at 20–25′: 43% wins over 7 games 43% Games that ended at 25–30′: 60% wins over 15 games 60% Games that ended at 30–35′: 50% wins over 8 games 50% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Ionian Boots of Lucidity Shadowflame Rabadon's Deathcap
Ends before 25′54% wins33% of games · 13
Lasts 25′ or more57% wins57% of games · 23
Lanes

No clear counters yet

Points above or below Syndra's own win rate (57.5%). Every opponent, minute by minute →
What wins Syndra games

First Baron: 84% against 33%

Win rate when the team took it firstwhen it didn't Gap
First Baron 33% 84% +51
Rift Herald 43% 76% +33
First dragon 48% 77% +29
First tower 45% 70% +25
First blood 55% 61% +7
First Voidgrubs 64% 50% −14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Syndra plays

More control wards, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game2.03 against 0.98 · +107%
Fewer multikills a game0.15 against 0.38 · −61%
Fewer solo kills a game1.4 against 2.1 · −35%
Less damage to towers5756 against 8226 · −30%
More assists a game6.2 against 5.0 · +25%

About average: time spent dead, vision, kill participation, share of team damage, gold, damage.