Taliyah
Strongest when games end at 30–35 minutes (65%). On average behind the lane opponent at 15 minutes (−221 gold), and still wins 54%.
- Win rate
- 54.2%
- ±5.2 · role avg 50.0%
- Tier
- S
- #7 of 75
- Pick rate
- 3.4%
- ban 0.7%
- Games
- 354
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Taliyah mid wins 54.2% of 354 ranked games in KR, rank 7 of 75 mid champions (tier S). Most players finish Blackfire Torch first, at about 12:12.
What most Taliyah players run
Ionian Boots of Lucidity 7:42 · 56% of games
Blackfire Torch 12:15 · 70% · 240 games
Rylai's Crystal Scepter 18:06 · 59% · 104 games
Zhonya's Hourglass 25:44 · 46% · 25 games
Cryptbloom 29:36 · 8 of 39 games
Rabadon's Deathcap 32:42 · 3 of 7 games Best when games end at 30–35′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Aurora, Locke, LeBlanc
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 87% against 38%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, fewer solo kills
What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.
About average: deaths, time spent dead, gold, share of team damage, minions, damage.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Aurora, Locke, LeBlanc
Good into Yone, Yasuo, Viktor
Behind at 15 against 7 of 12, still wins 5 of them
Fewer than 10 games (24)
Taliyah does worse than expected here
Against Syndra, Taliyah is behind on gold at 15 minutes in 68% of games, and still wins 35% of those. When ahead, Taliyah wins 88%.
About what you would expect
Against Twisted Fate, Taliyah is behind on gold at 15 minutes in 74% of games, and still wins 35% of those. When ahead, Taliyah wins 100%.
About what you would expect
Against Galio, Taliyah is ahead on gold at 15 minutes in 56% of games and wins 60% of those. When behind, Taliyah wins 38%.
Taliyah does better than expected here
Against Yone, Taliyah is behind on gold at 15 minutes in 65% of games, and still wins 64% of those. When ahead, Taliyah wins 83%.
About what you would expect
Against Sylas, Taliyah is behind on gold at 15 minutes in 59% of games, and still wins 70% of those. When ahead, Taliyah wins 43%.
Taliyah does worse than expected here
Against Locke, Taliyah is behind on gold at 15 minutes in 63% of games, and still wins 20% of those. When ahead, Taliyah wins 67%.
Taliyah does better than expected here
Against Yasuo, Taliyah is behind on gold at 15 minutes in 64% of games, and still wins 56% of those. When ahead, Taliyah wins 80%.
Taliyah does worse than expected here
Against Ryze, Taliyah is ahead on gold at 15 minutes in 62% of games and wins 75% of those. When behind, Taliyah wins 20%.
Taliyah does worse than expected here
Against Aurora, Taliyah is ahead on gold at 15 minutes in 64% of games and wins 57% of those. When behind, Taliyah wins 0%.
Taliyah does better than expected here
Against Viktor, Taliyah is ahead on gold at 15 minutes in 64% of games and wins 71% of those. When behind, Taliyah wins 50%.
Taliyah does better than expected here
Against Orianna, Taliyah is ahead on gold at 15 minutes in 64% of games and wins 71% of those. When behind, Taliyah wins 50%.
Taliyah does worse than expected here
Against LeBlanc, Taliyah is behind on gold at 15 minutes in 70% of games, and still wins 57% of those. When ahead, Taliyah wins 0%.
Enemies that cost Taliyah games: Pantheon, Naafiri, Yunara, Nautilus
Teammates that change Taliyah's games
Dies about as often as most mid laners
Before 14 minutes Taliyah dies 2.4 times a game (average 2.3). 47% of those deaths involve the enemy jungler, against 52% for the average mid laner. 36% are fair 1-v-1s.
Ganks and collapses both hit your half of mid

Ganks: 30% in your half of mid. Collapses: 30% in your half of mid. 1-v-1s: 61% in your half of mid.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Taliyah
Ganks come at 3:00 and 6:00, then every minute
Ward the river before 3:00 and 6:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Taliyah; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of mid
Wins fights in their half of mid, loses them in your half of bot lane
Wins fights in their half of top lane, loses them in your half of mid

Before 14 minutes: 3.6 kills per death in their half of bot lane against 0.4 in your half of mid. Overall 0.9 kills per death.
From 14 to 25 minutes: 1.8 kills per death in their half of mid against 0.5 in your half of bot lane. Overall 1.0 kills per death.
After 25 minutes: 1.2 kills per death in their half of top lane against 0.5 in your half of mid. Overall 0.8 kills per death.