Wincon
Top · 22 games · KR

Twisted Fate

Top · 3% of games Mid · 95%

On average ahead of the lane opponent at 15 minutes (+383 gold).

Win rate
45.5%
±20.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.3%
ban 5.2%
Games
22
ranked solo/duo

Twisted Fate top wins 45.5% of 22 ranked games in KR. Most players finish Kraken Slayer first, at about 12:54.

The build at a glance

What most Twisted Fate players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 5:06 · 41% of games
Item 1 Kraken Slayer 12:52 · 85% · 17 games
Item 2 Rapid Firecannon 17:22 · 100% · 10 games
Item 3 · late game Terminus 21:54 · 4 of 10 games
Runes
Lethal Tempo · Precision + Sorcery 27% of games · 67% wins All runes →
Start
Doran's Bow + Health Potion 86% of games · 53% wins Other starts →
Spells
Flash + Ghost 77% of games · 47% wins Other spells →
Skill order
Stacked DeckE Pick a CardW Wild CardsQ
Max Stacked Deck first 73% of games · 56% wins Skill orders →
When Twisted Fate wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 67% wins over 6 games 67% Games that ended at 20–25′: 29% wins over 7 games 29% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Kraken Slayer Rapid Firecannon Terminus
Ends before 25′46% wins59% of games · 13
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Twisted Fate games

First tower: 82% against 9%

Win rate when the team took it firstwhen it didn't Gap
First tower 9% 82% +73
First Baron 31% 83% +52
Rift Herald 27% 64% +36
First blood 30% 58% +28
First dragon 33% 60% +27
First Voidgrubs 36% 55% +18

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Twisted Fate plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.23 against 0.38 · −39%
Fewer solo kills a game1.5 against 1.9 · −23%
Less damage a minute637 against 754 · −16%
Less time spent dead5.3s against 6.1s a minute · −13%
Less share of team damage20% against 22% · −12%

About average: gold, kill participation, assists, minions.