Wincon
Jungle · 102 games · KR

UdyrJungle build & runes · KR

Jungle · 25% of games Top · 70%

Strongest when games end at 25–30 minutes (38%). On average behind the lane opponent at 15 minutes (−247 gold).

Win rate
47.1%
±9.7 · role avg 50.0%
Tier
B
#35 of 64
Pick rate
0.4%
ban 0.1%
Games
102
ranked solo/duo

Udyr jungle wins 47.1% of 102 ranked games in KR, rank 35 of 64 jungle champions (tier B). Most players finish Spear of Shojin first, at about 10:18.

The build at a glance

What most Udyr players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Spear of Shojin 10:22 · 45% · 42 games
Boots Plated Steelcaps 13:36 · 32% of games
Item 2 Experimental Hexplate 18:48 · 60% · 15 games
Item 3 · late game Death's Dance 27:00 · 8 of 49 games
Item 4 · late game Randuin's Omen 28:54 · 4 of 18 games
Runes
Press the Attack · Precision + Inspiration 13% of games · 38% wins All runes →
Start
Gustwalker Hatchling 36% of games · 46% wins Other starts →
Spells
Flash + Smite 94% of games · 47% wins Other spells →
Skill order
Wilding ClawQ Blazing StampedeE Iron MantleW
Max Wilding Claw first 54% of games · 45% wins Skill orders →
When Udyr wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 46% wins over 26 games 46% Games that ended at 20–25′: 67% wins over 18 games 67% Games that ended at 25–30′: 38% wins over 34 games 38% Games that ended at 30–35′: 47% wins over 17 games 47% Games that ended at 35–40′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Spear of Shojin Plated Steelcaps Experimental Hexplate Death's Dance Randuin's Omen
Ends before 25′55% wins43% of games · 44
Lasts 25′ or more42% wins56% of games · 57
Enemy junglers

No clear counters yet

Points above or below Udyr's own win rate (47.1%). Every opponent, minute by minute →
What wins Udyr games

First Baron: 76% against 33%

Win rate when the team took it firstwhen it didn't Gap
First Baron 33% 76% +42
First tower 29% 66% +37
First dragon 33% 62% +29
Rift Herald 40% 54% +14
First Voidgrubs 45% 48% +3
First blood 47% 47% ±0

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Udyr plays

Fewer multikills, fewer control wards

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer multikills a game0.53 against 0.78 · −32%
Fewer control wards a game2.66 against 3.20 · −17%
Less time spent dead4.6s against 5.4s a minute · −15%
Fewer assists a game6.5 against 7.5 · −13%
Fewer deaths a game4.5 against 5.1 · −11%

About average: gold, damage to towers, vision, minions.