Wincon
Mid · 20 games

LilliaMid build & runes

Mid · 0% of games Jungle · 99%

On average behind the lane opponent at 15 minutes (−1174 gold).

Win rate
40.0%
±21.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 4.7%
Games
20
ranked solo/duo

Lillia mid wins 40.0% of 20 ranked games. Most players finish Blackfire Torch first, at about 12:06.

The build at a glance

What most Lillia players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 12:45 · 59% · 10 games
Boots Boots of Swiftness 14:36 · 35% of games
Item 2 · late game Liandry's Torment 21:18 · 7 of 15 games
Item 3 · late game Rylai's Crystal Scepter 28:18 · 4 of 9 games
Runes
Conqueror · Precision + Resolve 10% of games · 50% wins All runes →
Start
Doran's Ring + Health Potion 90% of games · 39% wins Other starts →
Spells
Flash + Teleport 55% of games · 45% wins Other spells →
Skill order
Blooming BlowsQ Watch Out! Eep!W SwirlseedE
Max Blooming Blows first 100% of games · 40% wins Skill orders →
When Lillia wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 67% wins over 9 games 67% Games that ended at 30–35′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Boots of Swiftness Liandry's Torment Rylai's Crystal Scepter
Lasts 25′ or more53% wins75% of games · 15
Lanes

No clear counters yet

Points above or below Lillia's own win rate (40.0%). Every opponent, minute by minute →
What wins Lillia games

First tower: 89% against 0%

Win rate when the team took it firstwhen it didn't Gap
First tower 0% 89% +89
First Baron 8% 88% +79
First dragon 25% 63% +38
First Voidgrubs 27% 56% +28
Rift Herald 27% 56% +28
First blood 45% 33% −12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lillia plays

Fewer solo kills, fewer multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer solo kills a game0.7 against 1.9 · −64%
Fewer multikills a game0.45 against 0.74 · −39%
Less damage a minute674 against 846 · −20%
Less damage to towers5493 against 6886 · −20%
Less share of team damage19% against 24% · −20%

About average: time spent dead, vision.