Wincon
Top · 38 games

LilliaTop build & runes

Top · 1% of games Jungle · 99%

On average behind the lane opponent at 15 minutes (−1071 gold).

Win rate
42.1%
±15.7 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 4.3%
Games
38
ranked solo/duo

Lillia top wins 42.1% of 38 ranked games. Most players finish Blackfire Torch first, at about 12:24.

The build at a glance

What most Lillia players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 12:10 · 47% · 16 games
Boots Plated Steelcaps 15:00 · 29% of games
Item 2 Liandry's Torment 20:18 · 77% · 10 games
Item 3 · late game Rylai's Crystal Scepter 28:42 · 4 of 15 games
Runes
Conqueror · Precision + Inspiration 11% of games · 25% wins All runes →
Start
Doran's Ring + Health Potion 97% of games · 41% wins Other starts →
Spells
Flash + Teleport 68% of games · 42% wins Other spells →
Skill order
Blooming BlowsQ Watch Out! Eep!W SwirlseedE
Max Blooming Blows first 82% of games · 39% wins Skill orders →
When Lillia wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 14% wins over 7 games 14% Games that ended at 20–25′: 43% wins over 7 games 43% Games that ended at 25–30′: 30% wins over 10 games 30% Games that ended at 30–35′: 78% wins over 9 games 78% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Plated Steelcaps Liandry's Torment Rylai's Crystal Scepter
Ends before 25′29% wins37% of games · 14
Lasts 25′ or more53% wins50% of games · 19
Lanes

No clear counters yet

Points above or below Lillia's own win rate (42.1%). Every opponent, minute by minute →
What wins Lillia games

Rift Herald: 100% against 27%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 27% 100% +73
First Baron 21% 79% +58
First tower 30% 60% +30
First Voidgrubs 35% 53% +19
First blood 43% 41% −2
First dragon 44% 40% −4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lillia plays

Less damage to towers, fewer solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Less damage to towers4748 against 8687 · −45%
Fewer solo kills a game1.6 against 2.2 · −29%
Less kill participation29% against 36% · −17%
More deaths a game6.8 against 5.8 · +16%
More time spent dead7.5s against 6.5s a minute · +15%

About average: vision, assists, control wards.