Wincon
Mid · 20 games

LuluMid build & runes

Mid · 0% of games Support · 99%

On average behind the lane opponent at 15 minutes (−902 gold).

Win rate
45.0%
±21.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 17.9%
Games
20
ranked solo/duo

Lulu mid wins 45.0% of 20 ranked games. Most players finish Luden's Echo first, at about 12:06.

The build at a glance

What most Lulu players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Luden's Echo 12:06 · 5 of 20 games
Boots Ionian Boots of Lucidity 11:54 · 65% of games
Item 2 · late game Shurelya's Battlesong 19:54 · 6 of 18 games
Item 3 · late game Moonstone Renewer 24:06 · 3 of 8 games
Runes
Summon Aery · Sorcery + Inspiration 10% of games · 0% wins All runes →
Start
Doran's Ring + Health Potion 90% of games · 44% wins Other starts →
Spells
Flash + Teleport 45% of games · 44% wins Other spells →
Skill order
GlitterlanceQ Help, Pix!E WhimsyW
Max Glitterlance first 50% of games · 30% wins Skill orders →
When Lulu wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 56% wins over 9 games 56% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Ionian Boots of Lucidity Shurelya's Battlesong Moonstone Renewer
Lasts 25′ or more56% wins45% of games · 9
Lanes

No clear counters yet

Points above or below Lulu's own win rate (45.0%). Every opponent, minute by minute →
What wins Lulu games

First Voidgrubs: 58% against 25%

Win rate when the team took it firstwhen it didn't Gap
First Voidgrubs 25% 58% +33
First dragon 36% 67% +31
First blood 30% 60% +30
First Baron 33% 63% +29
Rift Herald 38% 57% +19

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lulu plays

More assists, fewer multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More assists a game11.7 against 6.2 · +89%
Fewer multikills a game0.20 against 0.74 · −73%
Fewer solo kills a game0.7 against 1.9 · −63%
Less damage to towers3127 against 6842 · −54%
Less damage a minute520 against 843 · −38%