Wincon
Mid · 23 games

Mordekaiser

Mid · 5% of games Jungle · 7%Top · 88%

On average behind the lane opponent at 15 minutes (−337 gold), and still wins 65%.

Win rate
65.2%
±19.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.0%
Games
23
ranked solo/duo

Mordekaiser mid wins 65.2% of 23 ranked games. Most players finish Riftmaker first, at about 10:36.

The build at a glance

What most Mordekaiser players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Riftmaker 10:36 · 9 of 21 games
Boots Gluttonous Greaves 12:12 · 35% of games
Item 2 · late game Dusk and Dawn 20:18 · 9 of 18 games
Item 3 · late game Death's Dance 25:42 · 3 of 11 games
Runes
Conqueror · Precision + Resolve 9% of games · 100% wins All runes →
Start
Doran's Ring + Health Potion 48% of games · 91% wins Other starts →
Spells
Flash + Ignite 57% of games · 69% wins Other spells →
Skill order
ObliterateQ Death's GraspE IndestructibleW
Max Obliterate first 100% of games · 65% wins Skill orders →
When Mordekaiser wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 20% wins over 5 games 20% Games that ended at 25–30′: 90% wins over 10 games 90% 0′5′10′15′20′25′30′35′40′45′
Riftmaker Gluttonous Greaves Dusk and Dawn Death's Dance
Ends before 25′20% wins22% of games · 5
Lasts 25′ or more90% wins43% of games · 10
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Mordekaiser games

First Baron: 100% against 27%

Win rate when the team took it firstwhen it didn't Gap
First Baron 27% 100% +73
First blood 43% 100% +57
First dragon 29% 81% +53
Rift Herald 53% 88% +34
First tower 50% 82% +32
First Voidgrubs 62% 70% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Mordekaiser plays

Fewer multikills, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.22 against 0.74 · −70%
Fewer control wards a game0.61 against 1.01 · −40%
Fewer assists a game4.7 against 6.2 · −24%
Less vision a minute0.58 against 0.76 · −24%
More solo kills a game2.2 against 1.8 · +23%

About average: gold, minions, deaths, time spent dead.