Mordekaiser
Strongest when games end at 30–35 minutes (49%). On average ahead of the lane opponent at 15 minutes (+150 gold).
- Win rate
- 46.3%
- ±4.6 · role avg 50.0%
- Tier
- D
- #90 of 95
- Pick rate
- 2.3%
- ban 1.0%
- Games
- 445
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Mordekaiser top wins 46.3% of 445 ranked games, rank 90 of 95 top champions (tier D). Most players finish Rylai's Crystal Scepter first, at about 11:18.
What most Mordekaiser players run
Rylai's Crystal Scepter 11:38 · 39% · 170 games
Plated Steelcaps 12:36 · 59% of games
Riftmaker 19:35 · 61% · 87 games
Liandry's Torment 25:00 · 26% · 10 games
Zhonya's Hourglass 28:06 · 15 of 81 games
Thornmail 31:36 · 4 of 23 games Best when games end at 30–35′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Jayce, Jax, Shen
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 80% against 27%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More solo kills, fewer control wards
What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.
About average: minions, damage, share of team damage, multikills, gold.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Jayce, Jax, Shen
Good into Darius, Camille, Gragas
Ahead at 15 against 9 of 13, wins 5 of them
Fewer than 10 games (36)
Mordekaiser does better than expected here
Against Camille, Mordekaiser is ahead on gold at 15 minutes in 83% of games and wins 68% of those. When behind, Mordekaiser wins 25%.
About what you would expect
Against Yone, Mordekaiser is ahead on gold at 15 minutes in 57% of games and wins 42% of those. When behind, Mordekaiser wins 44%.
Mordekaiser does better than expected here
Against Malphite, Mordekaiser is ahead on gold at 15 minutes in 83% of games and wins 60% of those. When behind, Mordekaiser wins 0%.
Mordekaiser does worse than expected here
Against Shen, Mordekaiser is ahead on gold at 15 minutes in 78% of games and wins 21% of those. When behind, Mordekaiser wins 75%.
Mordekaiser does better than expected here
Against Darius, Mordekaiser is ahead on gold at 15 minutes in 64% of games and wins 100% of those. When behind, Mordekaiser wins 20%.
Mordekaiser does worse than expected here
Against Jax, Mordekaiser is behind on gold at 15 minutes in 67% of games, and still wins 30% of those. When ahead, Mordekaiser wins 20%.
Mordekaiser does better than expected here
Against Sion, Mordekaiser is ahead on gold at 15 minutes in 58% of games and wins 86% of those. When behind, Mordekaiser wins 40%.
About what you would expect
Against Fiora, Mordekaiser is ahead on gold at 15 minutes in 58% of games and wins 71% of those. When behind, Mordekaiser wins 0%.
Mordekaiser does worse than expected here
Against Aatrox, Mordekaiser is behind on gold at 15 minutes in 42% of games, and still wins 40% of those. When ahead, Mordekaiser wins 43%.
Mordekaiser does worse than expected here
Against Jayce, Mordekaiser is behind on gold at 15 minutes in 83% of games, and still wins 10% of those. When ahead, Mordekaiser wins 50%.
Mordekaiser does better than expected here
Against Olaf, Mordekaiser is behind on gold at 15 minutes in 75% of games, and still wins 56% of those. When ahead, Mordekaiser wins 33%.
Mordekaiser does worse than expected here
Against Ornn, Mordekaiser is ahead on gold at 15 minutes in 82% of games and wins 33% of those. When behind, Mordekaiser wins 50%.
Mordekaiser does better than expected here
Against Gragas, Mordekaiser is ahead on gold at 15 minutes in 100% of games and wins 60% of those. When behind, Mordekaiser wins 0%.
Enemies that cost Mordekaiser games: Sylas, Galio, Kai'Sa, Karma
Teammates that change Mordekaiser's games
Dies about as often as most top laners
Before 14 minutes Mordekaiser dies 2.3 times a game (average 2.4). 40% of those deaths involve the enemy jungler, against 40% for the average top laner. 52% are fair 1-v-1s.
Ganked in their half of top lane, collapsed on in your half of top lane

Ganks: 42% in their half of top lane. Collapses: 43% in your half of top lane. 1-v-1s: 58% in your half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Mordekaiser
Ganks come at 4:00 and 6:00–10:00, then every minute
Ward the river before 4:00 and 6:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Mordekaiser; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of top lane, loses them in your half of top lane
Wins fights in their half of mid, loses them in your half of top lane
Wins fights in their jungle, loses them in your half of bot lane

Before 14 minutes: 1.3 kills per death in their half of top lane against 0.6 in your half of top lane. Overall 1.0 kills per death.
From 14 to 25 minutes: 2.0 kills per death in their half of mid against 0.5 in your half of top lane. Overall 1.0 kills per death.
After 25 minutes: 1.0 kills per death in their jungle against 0.7 in your half of bot lane. Overall 0.9 kills per death.