ApheliosTop build & runes · NA
On average behind the lane opponent at 15 minutes (−519 gold).
- Win rate
- 42.9%
- ±21.2 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.0%
- ban 2.2%
- Games
- 21
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Aphelios top wins 42.9% of 21 ranked games in NA. Most players finish The Collector first, at about 11:18.
What most Aphelios players run
The Collector 11:18 · 8 of 21 games
Gluttonous Greaves 13:12 · 48% of games
Infinity Edge 18:54 · 7 of 15 games 2 one-tricks play Aphelios this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Aphelios's own win rate (42.9%). Every opponent, minute by minute →Rift Herald: 100% against 8%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer control wards, fewer assists
What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.
About average: minions, gold, kill participation.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Not enough games against this kind of team yet.
Against teams with mixed damage
Not enough games against this kind of team yet.
Against teams with magic heavy damage
Not enough games against this kind of team yet.
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Not enough games against this kind of team yet.
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Aphelios's games
Dies more than most top laners
Before 14 minutes Aphelios dies 3.1 times a game (average 2.4). 27% of those deaths involve the enemy jungler, against 38% for the average top laner. 62% are fair 1-v-1s.
Ganked in their half of top lane, collapsed on in your half of top lane

Ganks: 50% in their half of top lane. Collapses: 57% in your half of top lane. 1-v-1s: 68% in your half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Aphelios
Ganks come at 4:00 and 8:00
Ward the river before 4:00 and 8:00.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Aphelios; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of top lane, loses them in your half of top lane
Where fights happen
Where fights happen

Before 14 minutes: 1.0 kills per death in their half of top lane against 0.4 in your half of top lane. Overall 0.7 kills per death.
From 14 to 25 minutes: 46 kills and 62 deaths.
After 25 minutes: 15 kills and 8 deaths.
Not enough games yet
One-tricks buy Plated Steelcaps
The most common choice in each group, beside every Master+ Aphelios top game. Highlighted: where the group differs from everyone.
| One-tricks3 games | All Master+21 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max Q firstWeapon Abilites · 67% | Max Q firstWeapon Abilites · 76% |
| Win rate | 33.3%±53.3 · 3 games | 42.9%±21.2 · 21 games |
Every pro and one-trick game
vs
NAlil hurkGrandmaster · 1,772 LP
One-trick79% on Aphelios










6 / 8 / 21.00 KDA
Loss · 25:4514 Oct
vs
NAlil hurkGrandmaster · 1,772 LP
One-trick79% on Aphelios










9 / 4 / 22.75 KDA
Win · 26:1313 Oct
vs
NAlunari vesselMaster · 60 LP
One-trick91% on Aphelios









2 / 8 / 40.75 KDA
Loss · 27:417 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| lil hurkOne-trick · 79%NA | 1–1 50% win | Grandmaster · 1,772 LP | 14 Oct | |
| lunari vesselOne-trick · 91%NA | 0–1 0% win | Master · 60 LP | 7 Oct |