Wincon
Jungle · 20 games · NA

Aurelion Sol

Jungle · 6% of games Bot · 37%Mid · 52%

On average behind the lane opponent at 15 minutes (−919 gold).

Win rate
30.0%
±20.1 · role avg 50.0%
Tier
D
#58 of 68
Pick rate
0.2%
ban 0.6%
Games
20
ranked solo/duo

Aurelion Sol jungle wins 30.0% of 20 ranked games in NA, rank 58 of 68 jungle champions (tier D). Most players finish Rylai's Crystal Scepter first, at about 10:36.

The build at a glance

What most Aurelion Sol players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Rylai's Crystal Scepter 10:45 · 55% · 11 games
Boots Sorcerer's Shoes 14:36 · 95% of games
Item 2 · late game Liandry's Torment 18:24 · 9 of 17 games
Item 3 · late game Zhonya's Hourglass 23:42 · 5 of 13 games
Runes
Deathfire Touch · Sorcery + Precision 35% of games · 29% wins All runes →
Start
Scorchclaw Pup 60% of games · 33% wins Other starts →
Spells
Flash + Smite 85% of games · 35% wins Other spells →
Skill order
Breath of LightQ Astral FlightW SingularityE
Max Breath of Light first 90% of games · 33% wins Skill orders →
When Aurelion Sol wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 20% wins over 5 games 20% Games that ended at 25–30′: 33% wins over 9 games 33% 0′5′10′15′20′25′30′35′40′45′
Rylai's Crystal Scepter Sorcerer's Shoes Liandry's Torment Zhonya's Hourglass
Ends before 25′20% wins25% of games · 5
Lasts 25′ or more33% wins45% of games · 9
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Aurelion Sol games

First Baron: 80% against 13%

Win rate when the team took it firstwhen it didn't Gap
First Baron 13% 80% +67
First Voidgrubs 0% 67% +67
First blood 10% 50% +40
First tower 21% 50% +29

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Aurelion Sol plays

Fewer control wards, less damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.40 against 1.38 · −71%
Less damage to towers801 against 2423 · −67%
Fewer solo kills a game0.6 against 1.1 · −51%
More deaths a game7.3 against 5.2 · +40%
More time spent dead7.7s against 5.6s a minute · +38%

About average: kill participation.