Wincon
Jungle · 22 games

Aurelion Sol

Jungle · 4% of games Bot · 39%Mid · 54%Top · 4%

On average behind the lane opponent at 15 minutes (−729 gold).

Win rate
45.5%
±20.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.5%
Games
22
ranked solo/duo

Aurelion Sol jungle wins 45.5% of 22 ranked games. Most players finish Rylai's Crystal Scepter first, at about 10:42.

The build at a glance

What most Aurelion Sol players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Rylai's Crystal Scepter 10:36 · 45% · 10 games
Boots Sorcerer's Shoes 14:42 · 77% of games
Item 2 · late game Liandry's Torment 18:42 · 6 of 18 games
Item 3 · late game Zhonya's Hourglass 21:48 · 4 of 11 games
Runes
Deathfire Touch · Sorcery + Precision 27% of games · 33% wins All runes →
Start
Scorchclaw Pup 55% of games · 50% wins Other starts →
Spells
Flash + Smite 86% of games · 47% wins Other spells →
Skill order
Breath of LightQ Astral FlightW SingularityE
Max Breath of Light first 95% of games · 48% wins Skill orders →
When Aurelion Sol wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 40% wins over 5 games 40% Games that ended at 20–25′: 20% wins over 5 games 20% Games that ended at 25–30′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Rylai's Crystal Scepter Sorcerer's Shoes Liandry's Torment Zhonya's Hourglass
Ends before 25′30% wins45% of games · 10
Lasts 25′ or more57% wins32% of games · 7
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Aurelion Sol games

First dragon: 83% against 31%

Win rate when the team took it firstwhen it didn't Gap
First dragon 31% 83% +52
Rift Herald 31% 83% +52
First Baron 31% 83% +52
First tower 33% 71% +38
First blood 30% 58% +28
First Voidgrubs 33% 60% +27

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Aurelion Sol plays

Less damage to towers, fewer control wards

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Less damage to towers795 against 2338 · −66%
Fewer control wards a game0.77 against 2.01 · −62%
More multikills a game1.14 against 0.81 · +41%
Fewer solo kills a game0.7 against 1.1 · −38%
Less vision a minute0.77 against 1.04 · −26%

About average: share of team damage, damage, gold, minions, kill participation.