Elise
Strongest when games end at 15–20 minutes (60%). On average behind the lane opponent at 15 minutes (−206 gold).
- Win rate
- 48.8%
- ±5.4 · role avg 50.0%
- Tier
- C
- #45 of 64
- Pick rate
- 5.3%
- ban 3.1%
- Games
- 326
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Elise jungle wins 48.8% of 326 ranked games in NA, rank 45 of 64 jungle champions (tier C). Most players finish Lich Bane first, at about 10:48.
What most Elise players run
Lich Bane 11:11 · 85% · 272 games
Sorcerer's Shoes 13:24 · 91% of games
Shadowflame 18:49 · 87% · 209 games
Rabadon's Deathcap 25:41 · 42% · 54 games
Void Staff 29:12 · 65% · 15 games
Banshee's Veil 34:36 · 3 of 11 games Best when games end at 15–20′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Qiyana, Kayn, Jarvan IV
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 79% against 27%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More damage to towers, more control wards
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
About average: vision, gold, kill participation, share of team damage, time spent dead, deaths.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Qiyana, Kayn, Jarvan IV
Good into Kindred, Kha'Zix
Behind at 15 against 6 of 8, still wins 2 of them
Fewer than 10 games (31)
About what you would expect
Against Lee Sin, Elise is ahead on gold at 15 minutes in 52% of games and wins 91% of those. When behind, Elise wins 10%.
Elise does better than expected here
Against Kha'Zix, Elise is behind on gold at 15 minutes in 52% of games, and still wins 45% of those. When ahead, Elise wins 70%.
Elise does worse than expected here
Against Graves, Elise is behind on gold at 15 minutes in 65% of games, and still wins 27% of those. When ahead, Elise wins 67%.
Elise does worse than expected here
Against Jarvan IV, Elise is behind on gold at 15 minutes in 71% of games, and still wins 25% of those. When ahead, Elise wins 60%.
Elise does better than expected here
Against Hecarim, Elise is behind on gold at 15 minutes in 76% of games, and still wins 38% of those. When ahead, Elise wins 100%.
Elise does worse than expected here
Against Qiyana, Elise is behind on gold at 15 minutes in 59% of games, and still wins 10% of those. When ahead, Elise wins 29%.
Elise does better than expected here
Against Kindred, Elise is ahead on gold at 15 minutes in 73% of games and wins 64% of those. When behind, Elise wins 75%.
Elise does worse than expected here
Against Kayn, Elise is behind on gold at 15 minutes in 38% of games, and still wins 0% of those. When ahead, Elise wins 38%.
Enemies that cost Elise games: Jayce, Locke, Caitlyn, Seraphine
Teammates that change Elise's games
Dies about as often as most junglers
Before 14 minutes Elise dies 1.9 times a game (average 1.9). 74% of those deaths involve the enemy jungler, against 72% for the average jungler. 11% are fair 1-v-1s.
Killed by the enemy jungler in the bot-side river, collapsed on in their half of bot lane

Enemy jungler: 15% in the bot-side river. Collapses: 28% in their half of bot lane. 1-v-1s: 29% in their half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Elise
Enemy jungler fights peak at 3:00, 6:00 and 8:00–10:00, then every minute
Wins fights in their half of mid, loses them in the bot-side river
Wins fights in their half of mid, loses them in your jungle
Wins fights in their half of mid, loses them in your jungle

Before 14 minutes: 3.6 kills per death in their half of mid against 1.1 in the bot-side river. Overall 1.6 kills per death.
From 14 to 25 minutes: 2.4 kills per death in their half of mid against 0.7 in your jungle. Overall 1.3 kills per death.
After 25 minutes: 1.9 kills per death in their half of mid against 0.7 in your jungle. Overall 1.2 kills per death.