Wincon
Mid · 194 games · NA

Irelia

Mid · 32% of games Top · 64%Bot · 4%

Strongest when games end at 20–25 minutes (59%). On average ahead of the lane opponent at 15 minutes (+828 gold).

Win rate
52.6%
±7.0 · role avg 50.0%
Tier
A
#17 of 79
Pick rate
1.9%
ban 7.7%
Games
194
ranked solo/duo

Irelia mid wins 52.6% of 194 ranked games in NA, rank 17 of 79 mid champions (tier A). Most players finish Blade of The Ruined King first, at about 10:24.

The build at a glance

What most Irelia players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blade of The Ruined King 10:43 · 97% · 184 games
Boots Mercury's Treads 12:30 · 41% of games
Item 2 Kraken Slayer 17:12 · 51% · 86 games
Item 3 Death's Dance 22:51 · 78% · 47 games
Item 4 · late game Guardian Angel 29:00 · 10 of 60 games
Runes
Conqueror · Precision + Inspiration 31% of games · 48% wins All runes →
Start
Doran's Blade + Health Potion 88% of games · 56% wins Other starts →
Spells
Flash + Ignite 76% of games · 56% wins Other spells →
Skill order
BladesurgeQ Defiant DanceW Flawless DuetE
Max Bladesurge first 92% of games · 51% wins Skill orders →
When Irelia wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 62% wins over 26 games 62% Games that ended at 20–25′: 59% wins over 49 games 59% Games that ended at 25–30′: 43% wins over 58 games 43% Games that ended at 30–35′: 47% wins over 43 games 47% Games that ended at 35–40′: 54% wins over 13 games 54% 0′5′10′15′20′25′30′35′40′45′
Blade of The Ruined King Mercury's Treads Kraken Slayer Death's Dance Guardian Angel
Ends before 25′60% wins39% of games · 75
Lasts 25′ or more46% wins59% of games · 114
Lanes

Good into Viktor

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Irelia games

First tower: 72% against 26%

Win rate when the team took it firstwhen it didn't Gap
First tower 26% 72% +46
First Baron 35% 78% +43
First dragon 30% 69% +39
Rift Herald 41% 67% +26
First Voidgrubs 42% 62% +19
First blood 55% 51% −4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Irelia plays

More solo kills, more damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More solo kills a game3.0 against 1.9 · +63%
More damage to towers11034 against 6920 · +59%
Fewer control wards a game0.32 against 0.63 · −49%
Fewer assists a game4.6 against 6.2 · −26%
More deaths a game7.0 against 5.6 · +24%

About average: kill participation, vision, multikills, share of team damage, damage.