K'Sante
Strongest when games end at 15–20 minutes (59%). On average ahead of the lane opponent at 15 minutes (+134 gold).
- Win rate
- 48.7%
- ±5.6 · role avg 50.0%
- Tier
- C
- #56 of 77
- Pick rate
- 5.0%
- ban 2.6%
- Games
- 308
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
K'Sante top wins 48.7% of 308 ranked games in NA, rank 56 of 77 top champions (tier C). Most players finish Iceborn Gauntlet first, at about 13:06.
What most K'Sante players run
Iceborn Gauntlet 13:06 · 64% · 189 games
Plated Steelcaps 12:36 · 63% of games
Jak'Sho, The Protean 20:34 · 32% · 48 games
Randuin's Omen 27:00 · 25 of 148 games
Kaenic Rookern 33:54 · 9 of 48 games Wins early, fades from 25 minutes
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Jayce, Gwen, Aatrox
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 83% against 28%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, less damage to towers
What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.
About average: minions, vision, kill participation.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Jayce, Gwen, Aatrox
Good into Gnar, Yone, Darius
Ahead at 15 against 6 of 9, wins 5 of them
Fewer than 10 games (29)
K'Sante does better than expected here
Against Yone, K'Sante is ahead on gold at 15 minutes in 61% of games and wins 64% of those. When behind, K'Sante wins 57%.
About what you would expect
Against Jax, K'Sante is ahead on gold at 15 minutes in 56% of games and wins 70% of those. When behind, K'Sante wins 25%.
K'Sante does worse than expected here
Against Jayce, K'Sante is behind on gold at 15 minutes in 56% of games, and still wins 22% of those. When ahead, K'Sante wins 29%.
About what you would expect
Against Ambessa, K'Sante is ahead on gold at 15 minutes in 42% of games and wins 60% of those. When behind, K'Sante wins 43%.
K'Sante does worse than expected here
Against Gwen, K'Sante is ahead on gold at 15 minutes in 42% of games and wins 40% of those. When behind, K'Sante wins 29%.
K'Sante does better than expected here
Against Darius, K'Sante is ahead on gold at 15 minutes in 60% of games and wins 50% of those. When behind, K'Sante wins 50%.
About what you would expect
Against Camille, K'Sante is ahead on gold at 15 minutes in 75% of games and wins 50% of those. When behind, K'Sante wins 50%.
K'Sante does better than expected here
Against Gnar, K'Sante is behind on gold at 15 minutes in 40% of games, and still wins 50% of those. When ahead, K'Sante wins 100%.
K'Sante does worse than expected here
Against Aatrox, K'Sante is behind on gold at 15 minutes in 50% of games, and still wins 40% of those. When ahead, K'Sante wins 40%.
Enemies that cost K'Sante games: Kha'Zix, Caitlyn, Lulu
Teammates that change K'Sante's games
Dies less than most top laners, but more of it is ganks
Before 14 minutes K'Sante dies 1.8 times a game (average 2.4). 42% of those deaths involve the enemy jungler, against 39% for the average top laner. 49% are fair 1-v-1s.
Ganks and collapses both hit your half of top lane

Ganks: 42% in your half of top lane. Collapses: 43% in your half of top lane. 1-v-1s: 52% in your half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills K'Sante
Ganks come at 7:00–10:00, then every minute
Ward the river before 7:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: K'Sante; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in the top-side river, loses them in your half of top lane
Wins fights in their jungle, loses them in your half of top lane
Wins fights in their jungle, loses them in your half of mid

Before 14 minutes: 1.5 kills per death in the top-side river against 0.6 in your half of top lane. Overall 1.0 kills per death.
From 14 to 25 minutes: 1.5 kills per death in their jungle against 0.5 in your half of top lane. Overall 0.8 kills per death.
After 25 minutes: 1.9 kills per death in their jungle against 0.3 in your half of mid. Overall 0.7 kills per death.