Wincon
Top · 25 games · NA

Lucian

Top · 3% of games Bot · 83%Mid · 14%

On average ahead of the lane opponent at 15 minutes (+330 gold).

Win rate
64.0%
±18.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.3%
ban 2.4%
Games
25
ranked solo/duo

Lucian top wins 64.0% of 25 ranked games in NA. Most players finish Essence Reaver first, at about 11:12.

The build at a glance

What most Lucian players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Essence Reaver 11:19 · 100% · 22 games
Boots Gluttonous Greaves 15:12 · 28% of games
Item 2 · late game Infinity Edge 20:48 · 8 of 23 games
Item 3 · late game Navori Flickerblade 24:48 · 6 of 19 games
Item 4 · late game Lord Dominik's Regards 30:48 · 7 of 13 games
Runes
Press the Attack · Precision + Inspiration 12% of games · 33% wins All runes →
Start
Doran's Bow + Health Potion 64% of games · 63% wins Other starts →
Spells
Flash + Ignite 32% of games · 88% wins Other spells →
Skill order
Piercing LightQ Relentless PursuitE Ardent BlazeW
Max Piercing Light first 76% of games · 58% wins Skill orders →
When Lucian wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 60% wins over 5 games 60% Games that ended at 30–35′: 50% wins over 10 games 50% 0′5′10′15′20′25′30′35′40′45′
Essence Reaver Gluttonous Greaves Infinity Edge Navori Flickerblade Lord Dominik's Regards
Lasts 25′ or more53% wins60% of games · 15
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Lucian games

First Baron: 75% against 44%

Win rate when the team took it firstwhen it didn't Gap
First Baron 44% 75% +31
First blood 53% 80% +27
First tower 50% 73% +23
First Voidgrubs 54% 75% +21
Rift Herald 54% 75% +21
First dragon 50% 71% +21

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lucian plays

More multikills, more control wards

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More multikills a game1.28 against 0.43 · +198%
More control wards a game0.72 against 0.42 · +71%
More assists a game7.2 against 5.3 · +36%
More deaths a game7.4 against 5.8 · +28%
More time spent dead8.0s against 6.4s a minute · +24%

About average: share of team damage.