Master Yi
Strongest when games end at 30–35 minutes (59%). On average ahead of the lane opponent at 15 minutes (+280 gold).
- Win rate
- 56.8%
- ±6.4 · role avg 50.0%
- Tier
- S+
- #1 of 64
- Pick rate
- 3.7%
- ban 13.3%
- Games
- 227
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Master Yi jungle wins 56.8% of 227 ranked games in NA, rank 1 of 64 jungle champions (tier S+). Most players finish Kraken Slayer first, at about 9:24.
What most Master Yi players run
Kraken Slayer 9:29 · 92% · 206 games
The Collector 16:03 · 58% · 113 games
Plated Steelcaps 18:24 · 16% of games
Lord Dominik's Regards 21:12 · 68% · 64 games
Infinity Edge 26:23 · 62% · 18 games
Immortal Shieldbow 30:12 · 9 of 32 games
Guardian Angel 35:36 · 5 of 9 games Best when games end at 30–35′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Wukong
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 90% against 34%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More multikills, more damage to towers
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
About average: share of team damage, time spent dead, vision, damage, kill participation, minions, deaths.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Wukong
Good into Qiyana, Graves
Behind at 15 against 3 of 4, still wins 2 of them
Fewer than 10 games (28)
Master Yi does worse than expected here
Against Wukong, Master Yi is behind on gold at 15 minutes in 61% of games, and still wins 27% of those. When ahead, Master Yi wins 43%.
Master Yi does better than expected here
Against Graves, Master Yi is ahead on gold at 15 minutes in 73% of games and wins 91% of those. When behind, Master Yi wins 50%.
Master Yi does better than expected here
Against Qiyana, Master Yi is behind on gold at 15 minutes in 50% of games, and still wins 83% of those. When ahead, Master Yi wins 83%.
Master Yi does worse than expected here
Against Kha'Zix, Master Yi is behind on gold at 15 minutes in 60% of games, and still wins 33% of those. When ahead, Master Yi wins 75%.
Enemies that cost Master Yi games: Kai'Sa
Teammates that change Master Yi's games
Dies about as often as most junglers
Before 14 minutes Master Yi dies 1.8 times a game (average 1.9). 72% of those deaths involve the enemy jungler, against 72% for the average jungler. 12% are fair 1-v-1s.
Killed by the enemy jungler in the bot-side river, collapsed on in their half of bot lane

Enemy jungler: 19% in the bot-side river. Collapses: 30% in their half of bot lane. 1-v-1s: 20% in their half of mid.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Master Yi
Enemy jungler fights peak at 3:00 and 6:00–10:00, then every minute
Wins fights in their half of bot lane, loses them in your jungle
Wins fights in their half of bot lane, loses them in your jungle
Wins fights in their half of mid, loses them in your half of bot lane

Before 14 minutes: 4.2 kills per death in their half of bot lane against 0.9 in your jungle. Overall 2.0 kills per death.
From 14 to 25 minutes: 3.1 kills per death in their half of bot lane against 1.1 in your jungle. Overall 1.8 kills per death.
After 25 minutes: 3.2 kills per death in their half of mid against 1.2 in your half of bot lane. Overall 1.8 kills per death.