Wincon
Top · 31 games · NA

Qiyana

Top · 4% of games Jungle · 69%Mid · 25%

On average ahead of the lane opponent at 15 minutes (+163 gold).

Win rate
58.1%
±17.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.5%
ban 41.2%
Games
31
ranked solo/duo

Qiyana top wins 58.1% of 31 ranked games in NA. Most players finish Voltaic Cyclosword first, at about 11:18.

The build at a glance

What most Qiyana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Voltaic Cyclosword 10:52 · 48% · 14 games
Item 2 · late game Bastionbreaker 17:48 · 7 of 28 games
Boots Ionian Boots of Lucidity 15:48 · 52% of games
Item 3 · late game Serylda's Grudge 24:00 · 6 of 19 games
Item 4 · late game Death's Dance 32:00 · 4 of 12 games
Runes
Electrocute · Domination + Precision 13% of games · 50% wins All runes →
Start
Doran's Blade + Health Potion 94% of games · 59% wins Other starts →
Spells
Flash + Ignite 97% of games · 60% wins Other spells →
Skill order
Elemental Wrath / Edge of IxtalQ TerrashapeW AudacityE
Max Elemental Wrath / Edge of Ixtal first 100% of games · 58% wins Skill orders →
When Qiyana wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 8 games 50% Games that ended at 25–30′: 60% wins over 10 games 60% Games that ended at 35–40′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Voltaic Cyclosword Bastionbreaker Ionian Boots of Lucidity Serylda's Grudge Death's Dance
Ends before 25′50% wins26% of games · 8
Lasts 25′ or more60% wins48% of games · 15
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Qiyana games

First Baron: 82% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 82% +54
Rift Herald 35% 86% +50
First tower 44% 73% +30
First dragon 50% 65% +15
First blood 60% 56% −4
First Voidgrubs 63% 53% −9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Qiyana plays

More solo kills, fewer control wards

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More solo kills a game3.3 against 2.1 · +57%
Fewer control wards a game0.29 against 0.45 · −36%
More multikills a game0.55 against 0.42 · +31%
More deaths a game6.9 against 5.7 · +20%
More damage a minute918 against 780 · +18%

About average: vision, assists.