Wincon
Jungle · 27 games · NA

Rumble

Jungle · 19% of games Top · 73%

On average ahead of the lane opponent at 15 minutes (+247 gold).

Win rate
55.6%
±18.7 · role avg 50.0%
Tier
B
#25 of 64
Pick rate
0.4%
ban 0.4%
Games
27
ranked solo/duo

Rumble jungle wins 55.6% of 27 ranked games in NA, rank 25 of 64 jungle champions (tier B). Most players finish Liandry's Torment first, at about 11:00.

The build at a glance

What most Rumble players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 10:50 · 77% · 20 games
Boots Sorcerer's Shoes 11:54 · 85% of games
Item 2 Bloodletter's Curse 18:17 · 100% · 10 games
Item 3 · late game Zhonya's Hourglass 24:12 · 12 of 20 games
Runes
Conqueror · Precision + Inspiration 33% of games · 56% wins All runes →
Start
Scorchclaw Pup 59% of games · 56% wins Other starts →
Spells
Flash + Smite 100% of games · 56% wins Other spells →
Skill order
FlamespitterQ Electro HarpoonE Scrap ShieldW
Max Flamespitter first 100% of games · 56% wins Skill orders →
When Rumble wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 57% wins over 7 games 57% Games that ended at 30–35′: 33% wins over 9 games 33% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Sorcerer's Shoes Bloodletter's Curse Zhonya's Hourglass
Lasts 25′ or more44% wins59% of games · 16
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Rumble games

First Baron: 83% against 33%

Win rate when the team took it firstwhen it didn't Gap
First Baron 33% 83% +50
First tower 22% 72% +50
First Voidgrubs 36% 69% +32
Rift Herald 46% 64% +18
First dragon 50% 59% +9
First blood 55% 56% +2

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Rumble plays

Less damage to towers, fewer solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Less damage to towers1232 against 2436 · −49%
Fewer solo kills a game0.6 against 1.1 · −43%
More assists a game9.8 against 7.6 · +28%
Less time spent dead4.4s against 5.6s a minute · −20%
Fewer deaths a game4.2 against 5.2 · −19%

About average: multikills, gold, minions.