Wincon
Top · 158 games · NA

Rumble

Top · 76% of games Jungle · 16%

Strongest when games end at 30–35 minutes (53%). On average behind the lane opponent at 15 minutes (−195 gold), and still wins 50%.

Win rate
50.0%
±7.8 · role avg 50.0%
Tier
B
#42 of 85
Pick rate
1.6%
ban 0.5%
Games
158
ranked solo/duo

Rumble top wins 50.0% of 158 ranked games in NA, rank 42 of 85 top champions (tier B). Most players finish Liandry's Torment first, at about 12:54.

The build at a glance

What most Rumble players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 13:06 · 91% · 139 games
Boots Sorcerer's Shoes 12:54 · 44% of games
Item 2 Bloodletter's Curse 21:01 · 53% · 59 games
Item 3 Zhonya's Hourglass 28:26 · 78% · 18 games
Item 4 · late game Rabadon's Deathcap 34:24 · 3 of 17 games
Runes
Deathfire Touch · Sorcery + Resolve 19% of games · 63% wins All runes →
Start
Doran's Ring + Health Potion 96% of games · 49% wins Other starts →
Spells
Flash + Ignite 72% of games · 47% wins Other spells →
Skill order
FlamespitterQ Electro HarpoonE Scrap ShieldW
Max Flamespitter first 97% of games · 51% wins Skill orders →
When Rumble wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 47% wins over 15 games 47% Games that ended at 20–25′: 52% wins over 23 games 52% Games that ended at 25–30′: 50% wins over 62 games 50% Games that ended at 30–35′: 53% wins over 34 games 53% Games that ended at 35–40′: 44% wins over 18 games 44% Games that ended at 40–45′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Sorcerer's Shoes Bloodletter's Curse Zhonya's Hourglass Rabadon's Deathcap
Ends before 25′50% wins24% of games · 38
Lasts 25′ or more50% wins75% of games · 119
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Rumble games

First Baron: 78% against 30%

Win rate when the team took it firstwhen it didn't Gap
First Baron 30% 78% +48
First tower 33% 75% +42
Rift Herald 35% 72% +37
First dragon 35% 68% +33
First Voidgrubs 45% 55% +10
First blood 46% 54% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Rumble plays

More control wards, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game1.13 against 0.42 · +169%
Less damage to towers4967 against 8654 · −43%
More assists a game6.1 against 5.3 · +15%

About average: multikills, gold, minions, deaths, time spent dead.