Wincon
Top · 527 games

Rumble

Top · 87% of games Jungle · 8%Mid · 4%

Strongest when games end at 30–35 minutes (54%). On average behind the lane opponent at 15 minutes (−47 gold), and still wins 51%.

Win rate
51.2%
±4.3 · role avg 50.0%
Tier
A
#25 of 95
Pick rate
2.8%
ban 1.9%
Games
527
ranked solo/duo

Rumble top wins 51.2% of 527 ranked games, rank 25 of 95 top champions (tier A). Most players finish Liandry's Torment first, at about 13:18.

The build at a glance

What most Rumble players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Plated Steelcaps 7:18 · 35% of games
Item 1 Liandry's Torment 13:16 · 90% · 455 games
Item 2 Bloodletter's Curse 21:00 · 43% · 145 games
Item 3 Zhonya's Hourglass 27:47 · 72% · 38 games
Item 4 · late game Rabadon's Deathcap 31:24 · 9 of 36 games
Runes
Deathfire Touch · Sorcery + Resolve 8% of games · 66% wins All runes →
Start
Doran's Ring + Health Potion 98% of games · 51% wins Other starts →
Spells
Flash + Ignite 60% of games · 50% wins Other spells →
Skill order
FlamespitterQ Electro HarpoonE Scrap ShieldW
Max Flamespitter first 98% of games · 51% wins Skill orders →
When Rumble wins

Best when games end at 30–35′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 107 games 50% Games that ended at 20–25′: 52% wins over 114 games 52% Games that ended at 25–30′: 51% wins over 160 games 51% Games that ended at 30–35′: 54% wins over 89 games 54% Games that ended at 35–40′: 45% wins over 38 games 45% Games that ended at 40–45′: 46% wins over 13 games 46% 0′5′10′15′20′25′30′35′40′45′
Plated Steelcaps Liandry's Torment Bloodletter's Curse Zhonya's Hourglass Rabadon's Deathcap
Ends before 25′51% wins42% of games · 221
Lasts 25′ or more51% wins57% of games · 300
Lanes

Watch out for Yone, Shen, Camille

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Rumble games

First tower: 77% against 28%

Win rate when the team took it firstwhen it didn't Gap
First tower 28% 77% +49
First Baron 34% 82% +48
Rift Herald 36% 73% +37
First dragon 34% 68% +34
First blood 42% 61% +20
First Voidgrubs 46% 56% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Rumble plays

More control wards, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game1.56 against 0.68 · +129%
Less damage to towers4785 against 8411 · −43%
More assists a game6.1 against 5.2 · +18%
Fewer solo kills a game1.7 against 2.1 · −16%

About average: gold, minions.