Wincon
Top · 137 games · EUW

Rumble

Top · 83% of games

Strongest when games end at 20–25 minutes (56%). On average behind the lane opponent at 15 minutes (−133 gold).

Win rate
49.6%
±8.4 · role avg 50.0%
Tier
C
#42 of 76
Pick rate
2.1%
ban 0.9%
Games
137
ranked solo/duo

Rumble top wins 49.6% of 137 ranked games in EUW, rank 42 of 76 top champions (tier C). Most players finish Liandry's Torment first, at about 13:18.

The build at a glance

What most Rumble players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 13:21 · 90% · 111 games
Boots Plated Steelcaps 8:48 · 34% of games
Item 2 Bloodletter's Curse 20:29 · 43% · 40 games
Item 3 Zhonya's Hourglass 27:00 · 100% · 12 games
Item 4 · late game Rabadon's Deathcap 32:12 · 5 of 13 games
Runes
Deathfire Touch · Sorcery + Resolve 9% of games · 58% wins All runes →
Start
Doran's Ring + Health Potion 96% of games · 50% wins Other starts →
Spells
Flash + Ignite 65% of games · 48% wins Other spells →
Skill order
FlamespitterQ Electro HarpoonE Scrap ShieldW
Max Flamespitter first 100% of games · 50% wins Skill orders →
When Rumble wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 14 games 50% Games that ended at 20–25′: 56% wins over 36 games 56% Games that ended at 25–30′: 50% wins over 44 games 50% Games that ended at 30–35′: 46% wins over 24 games 46% Games that ended at 35–40′: 38% wins over 13 games 38% Games that ended at 40–45′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Plated Steelcaps Bloodletter's Curse Zhonya's Hourglass Rabadon's Deathcap
Ends before 25′54% wins36% of games · 50
Lasts 25′ or more47% wins63% of games · 86
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Rumble games

First Baron: 79% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 79% +50
First tower 25% 70% +45
First dragon 29% 63% +34
Rift Herald 35% 67% +32
First blood 34% 62% +27
First Voidgrubs 46% 53% +7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Rumble plays

More control wards, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game0.85 against 0.47 · +81%
Less damage to towers4936 against 8624 · −43%
Fewer solo kills a game1.7 against 2.1 · −21%
Fewer multikills a game0.34 against 0.42 · −19%
More assists a game6.1 against 5.4 · +14%

About average: time spent dead, minions, vision, kill participation.