- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Vel'Koz support wins 45.5% of 88 ranked games in NA, rank 37 of 50 support champions (tier C). Most players finish Luden's Echo first, at about 14:00.
What most Vel'Koz players run
Luden's Echo 13:55 · 39% · 32 games
Boots of Swiftness 12:30 · 55% of games
Shurelya's Battlesong 22:54 · 13 of 59 games
Zhonya's Hourglass 32:42 · 4 of 18 games Best when games end at 25–30′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Nautilus
Hard Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 81% against 25%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More solo kills, more multikills
What stands out (10% or more) against the average support. Blue: better for winning, red: worse.
About average: deaths.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Not enough games against this kind of team yet.
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Against teams with some
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Nautilus
No clearly easy lane yet
Behind at 15 against 1 of 1, still wins 0 of them
Fewer than 10 games (14)
Vel'Koz does worse than expected here
Against Nautilus, Vel'Koz is behind on gold at 15 minutes in 67% of games, and still wins 33% of those. When ahead, Vel'Koz wins 0%.
Enemies: nothing clear yet
Teammates that change Vel'Koz's games
Dies about as often as most supports
Before 14 minutes Vel'Koz dies 2.4 times a game (average 2.5). 37% of those deaths involve the enemy jungler, against 46% for the average support. 13% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 42% in your half of bot lane. Collapses: 56% in your half of bot lane. 1-v-1s: 36% in their half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Vel'Koz
Ganks come at 3:00, 5:00 and 8:00
Ward the river before 3:00, 5:00 and 8:00.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Vel'Koz; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of bot lane
Wins fights in their half of mid, loses them in your half of mid
Where fights happen

Before 14 minutes: 1.7 kills per death in their half of bot lane against 0.3 in your half of bot lane. Overall 0.8 kills per death.
From 14 to 25 minutes: 1.3 kills per death in their half of mid against 0.2 in your half of mid. Overall 0.6 kills per death.
After 25 minutes: 63 kills and 101 deaths.