- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Vel'Koz support wins 48.1% of 268 ranked games, rank 42 of 54 support champions (tier C). Most players finish Luden's Echo first, at about 13:18.
What most Vel'Koz players run
Luden's Echo 13:18 · 38% · 96 games
Boots of Swiftness 13:06 · 32% of games
Horizon Focus 22:06 · 34% · 22 games
Zhonya's Hourglass 32:00 · 11 of 50 games Loses short games, wins from 25 minutes
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Karma, Nautilus, Thresh
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 86% against 26%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More multikills, more solo kills
What stands out (10% or more) against the average support. Blue: better for winning, red: worse.
About average: control wards, vision.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Karma, Nautilus, Thresh
Good into Leona, Alistar
Ahead at 15 against 8 of 9, wins 3 of them
Fewer than 10 games (19)
Vel'Koz does worse than expected here
Against Nautilus, Vel'Koz is ahead on gold at 15 minutes in 52% of games and wins 42% of those. When behind, Vel'Koz wins 27%.
About what you would expect
Against Lulu, Vel'Koz is ahead on gold at 15 minutes in 71% of games and wins 53% of those. When behind, Vel'Koz wins 33%.
Vel'Koz does worse than expected here
Against Thresh, Vel'Koz is ahead on gold at 15 minutes in 76% of games and wins 38% of those. When behind, Vel'Koz wins 25%.
Vel'Koz does better than expected here
Against Alistar, Vel'Koz is ahead on gold at 15 minutes in 94% of games and wins 47% of those. When behind, Vel'Koz wins 100%.
About what you would expect
Against Bard, Vel'Koz is ahead on gold at 15 minutes in 60% of games and wins 56% of those. When behind, Vel'Koz wins 33%.
About what you would expect
Against Nami, Vel'Koz is ahead on gold at 15 minutes in 69% of games and wins 56% of those. When behind, Vel'Koz wins 25%.
Vel'Koz does worse than expected here
Against Karma, Vel'Koz is behind on gold at 15 minutes in 46% of games, and still wins 33% of those. When ahead, Vel'Koz wins 29%.
Vel'Koz does better than expected here
Against Leona, Vel'Koz is ahead on gold at 15 minutes in 58% of games and wins 71% of those. When behind, Vel'Koz wins 80%.
Vel'Koz does worse than expected here
Against Yuumi, Vel'Koz is ahead on gold at 15 minutes in 90% of games and wins 56% of those. When behind, Vel'Koz wins 0%.
Enemies that cost Vel'Koz games: Jarvan IV, Caitlyn
Teammates that change Vel'Koz's games
Dies about as often as most supports
Before 14 minutes Vel'Koz dies 2.6 times a game (average 2.6). 41% of those deaths involve the enemy jungler, against 47% for the average support. 12% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 42% in your half of bot lane. Collapses: 55% in your half of bot lane. 1-v-1s: 40% in their half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Vel'Koz
Ganks come at 3:00, 5:00 and 7:00, then every minute
Ward the river before 3:00, 5:00 and 7:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Vel'Koz; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your jungle
Wins fights in their half of mid, loses them in your jungle
Wins fights in their jungle, loses them in your jungle

Before 14 minutes: 1.6 kills per death in their half of bot lane against 0.3 in your jungle. Overall 0.8 kills per death.
From 14 to 25 minutes: 1.3 kills per death in their half of mid against 0.3 in your jungle. Overall 0.6 kills per death.
After 25 minutes: 1.5 kills per death in their jungle against 0.2 in your jungle. Overall 0.5 kills per death.