Wincon
Top · 22 games

Vel'Koz

On average behind the lane opponent at 15 minutes (−60 gold).

Win rate
27.3%
±18.6 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.8%
Games
22
ranked solo/duo

Vel'Koz top wins 27.3% of 22 ranked games. Most players finish Luden's Echo first, at about 10:30.

The build at a glance

What most Vel'Koz players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Luden's Echo 10:44 · 57% · 12 games
Boots Sorcerer's Shoes 12:42 · 36% of games
Item 2 · late game Zhonya's Hourglass 20:12 · 5 of 18 games
Item 3 · late game Horizon Focus 29:00 · 4 of 8 games
Runes
Arcane Comet · Sorcery + Precision 14% of games · 67% wins All runes →
Start
Doran's Ring + Health Potion 95% of games · 29% wins Other starts →
Spells
Flash + Teleport 50% of games · 36% wins Other spells →
Skill order
Plasma FissionQ Void RiftW Tectonic DisruptionE
Max Plasma Fission first 95% of games · 29% wins Skill orders →
When Vel'Koz wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 20% wins over 5 games 20% Games that ended at 25–30′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Sorcerer's Shoes Zhonya's Hourglass Horizon Focus
Ends before 25′20% wins23% of games · 5
Lasts 25′ or more57% wins32% of games · 7
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Vel'Koz games

First Baron: 56% against 8%

Win rate when the team took it firstwhen it didn't Gap
First Baron 8% 56% +48
First blood 13% 57% +44
Rift Herald 19% 50% +31
First tower 17% 40% +23
First dragon 23% 33% +10
First Voidgrubs 33% 20% −13

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Vel'Koz plays

More control wards, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game1.59 against 0.68 · +134%
Fewer multikills a game0.18 against 0.41 · −56%
Less damage to towers5071 against 8411 · −40%
More deaths a game7.0 against 5.6 · +23%
Fewer solo kills a game1.6 against 2.1 · −23%