- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Vladimir mid wins 55.7% of 246 ranked games in NA, rank 2 of 70 mid champions (tier S+). Most players finish Stormsurge first, at about 12:24.
What most Vladimir players run
Stormsurge 12:35 · 85% · 200 games
Sorcerer's Shoes 12:42 · 77% of games
Liandry's Torment 20:08 · 61% · 98 games
Void Staff 25:12 · 50% · 25 games
Rabadon's Deathcap 30:42 · 100% · 10 games
Zhonya's Hourglass 35:00 · 4 of 8 games Best when games end at 15–20′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Zed, Yone
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 85% against 38%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer control wards, more multikills
What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.
About average: solo kills, gold.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Zed, Yone
Good into Yasuo
Behind at 15 against 3 of 5, still wins 1 of them
Fewer than 10 games (26)
Vladimir does worse than expected here
Against Yone, Vladimir is behind on gold at 15 minutes in 52% of games, and still wins 27% of those. When ahead, Vladimir wins 70%.
Vladimir does better than expected here
Against Yasuo, Vladimir is ahead on gold at 15 minutes in 47% of games and wins 100% of those. When behind, Vladimir wins 30%.
About what you would expect
Against Viktor, Vladimir is ahead on gold at 15 minutes in 50% of games and wins 63% of those. When behind, Vladimir wins 50%.
About what you would expect
Against Locke, Vladimir is behind on gold at 15 minutes in 67% of games, and still wins 38% of those. When ahead, Vladimir wins 100%.
Vladimir does worse than expected here
Against Zed, Vladimir is behind on gold at 15 minutes in 91% of games, and still wins 20% of those. When ahead, Vladimir wins 100%.
Enemies: nothing clear yet
Teammates that change Vladimir's games
Dies less than most mid laners
Before 14 minutes Vladimir dies 1.6 times a game (average 2.2). 40% of those deaths involve the enemy jungler, against 49% for the average mid laner. 43% are fair 1-v-1s.
Ganks and collapses both hit your half of mid

Ganks: 45% in your half of mid. Collapses: 41% in your half of mid. 1-v-1s: 76% in your half of mid.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Vladimir
Ganks come at 8:00
Ward the river before 8:00.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Vladimir; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of mid
Wins fights in their half of mid, loses them in your half of mid
Wins fights in their jungle, loses them in your jungle

Before 14 minutes: 3.7 kills per death in their half of bot lane against 0.3 in your half of mid. Overall 1.2 kills per death.
From 14 to 25 minutes: 4.1 kills per death in their half of mid against 0.7 in your half of mid. Overall 1.6 kills per death.
After 25 minutes: 2.6 kills per death in their jungle against 1.1 in your jungle. Overall 1.7 kills per death.