Wincon
Mid · 24 games · NA

Xin ZhaoMid build & runes · NA

Mid · 4% of games Jungle · 90%Top · 6%

On average behind the lane opponent at 15 minutes (−69 gold).

Win rate
37.5%
±19.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.5%
Games
24
ranked solo/duo

Xin Zhao mid wins 37.5% of 24 ranked games in NA. Most players finish Statikk Shiv first, at about 11:18.

The build at a glance

What most Xin Zhao players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Statikk Shiv 11:13 · 100% · 13 games
Boots Mercury's Treads 11:30 · 33% of games
Item 2 Dusk and Dawn 19:03 · 100% · 10 games
Item 3 · late game Death's Dance 24:12 · 4 of 12 games
Runes
Press the Attack · Precision + Inspiration 29% of games · 86% wins All runes →
Start
Doran's Ring + Health Potion 83% of games · 40% wins Other starts →
Spells
Flash + Ignite 96% of games · 39% wins Other spells →
Skill order
Wind Becomes LightningW Audacious ChargeE Three Talon StrikeQ
Max Wind Becomes Lightning first 83% of games · 40% wins Skill orders →
When Xin Zhao wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 8 games 50% Games that ended at 25–30′: 29% wins over 7 games 29% Games that ended at 30–35′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Statikk Shiv Mercury's Treads Dusk and Dawn Death's Dance
Ends before 25′50% wins33% of games · 8
Lasts 25′ or more25% wins50% of games · 12
Lanes

No clear counters yet

Points above or below Xin Zhao's own win rate (37.5%). Every opponent, minute by minute →
What wins Xin Zhao games

First dragon: 73% against 8%

Win rate when the team took it firstwhen it didn't Gap
First dragon 8% 73% +65
First tower 0% 64% +64
First Baron 20% 67% +47
Rift Herald 17% 58% +42
First Voidgrubs 31% 45% +15
First blood 33% 40% +7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Xin Zhao plays

Fewer control wards, fewer multikills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.13 against 0.63 · −79%
Fewer multikills a game0.25 against 0.75 · −67%
More damage to towers9705 against 6952 · +40%
More solo kills a game2.5 against 1.9 · +30%
Less vision a minute0.58 against 0.71 · −18%

About average: damage, share of team damage, gold.