Wincon
Support · 22 games · NA

ZaahenSupport build & runes · NA

Support · 1% of games Top · 83%Jungle · 14%Mid · 2%

On average ahead of the lane opponent at 15 minutes (+242 gold).

Win rate
59.1%
±20.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 1.1%
Games
22
ranked solo/duo

Zaahen support wins 59.1% of 22 ranked games in NA. Most players finish Umbral Glaive first, at about 12:42.

The build at a glance

What most Zaahen players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Umbral Glaive 12:42 · 6 of 22 games
Item 2 · late game Sundered Sky 20:54 · 8 of 18 games
Boots Plated Steelcaps 16:42 · 36% of games
Item 3 · late game Death's Dance 26:42 · 3 of 8 games
Runes
Conqueror · Precision + Resolve 14% of games · 33% wins All runes →
Start
Health Potion 95% of games · 57% wins Other starts →
Spells
Flash + Ignite 50% of games · 64% wins Other spells →
Skill order
The Darkin GlaiveQ Aureate RushE Dreaded ReturnW
Max The Darkin Glaive first 86% of games · 63% wins Skill orders →
Pros & one-tricks lately

1 one-trick plays Zaahen this patch

Every game, with builds →
  • Zach RivenOne-trick · 88%NA · Master · 1,179 LP Hail of Blades EclipseSundered Sky Win vs Pantheon · 10 Oct
When Zaahen wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 63% wins over 8 games 63% Games that ended at 30–35′: 43% wins over 7 games 43% 0′5′10′15′20′25′30′35′40′45′
Umbral Glaive Sundered Sky Plated Steelcaps Death's Dance
Lasts 25′ or more53% wins68% of games · 15
Lanes

No clear counters yet

Points above or below Zaahen's own win rate (59.1%). Every opponent, minute by minute →
What wins Zaahen games

First Baron: 88% against 43%

Win rate when the team took it firstwhen it didn't Gap
First Baron 43% 88% +45
First tower 44% 69% +25
First dragon 50% 67% +17
First blood 57% 63% +5
First Voidgrubs 57% 63% +5
Rift Herald 60% 57% −3

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zaahen plays

More solo kills, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game1.0 against 0.2 · +317%
More multikills a game0.36 against 0.10 · +260%
More damage to towers4140 against 1512 · +174%
More minions a minute2.2 against 1.1 · +95%
Fewer control wards a game1.09 against 4.21 · −74%