Wincon
Top · 30 games · NA

Zoe

Top · 9% of games Support · 34%Mid · 57%

On average behind the lane opponent at 15 minutes (−597 gold).

Win rate
46.7%
±17.9 · role avg 50.0%
Tier
C
#44 of 77
Pick rate
0.5%
ban 4.9%
Games
30
ranked solo/duo

Zoe top wins 46.7% of 30 ranked games in NA, rank 44 of 77 top champions (tier C). Most players finish Blackfire Torch first, at about 11:06.

The build at a glance

What most Zoe players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 12:23 · 52% · 12 games
Boots Sorcerer's Shoes 11:24 · 57% of games
Item 2 · late game Lich Bane 19:54 · 10 of 19 games
Item 3 · late game Shadowflame 26:54 · 3 of 8 games
Runes
Electrocute · Domination + Sorcery 17% of games · 40% wins All runes →
Start
Doran's Ring + Health Potion 90% of games · 48% wins Other starts →
Spells
Flash + Ignite 97% of games · 48% wins Other spells →
Skill order
Paddle Star!Q Sleepy Trouble BubbleE Spell ThiefW
Max Paddle Star! first 100% of games · 47% wins Skill orders →
When Zoe wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 29% wins over 7 games 29% Games that ended at 20–25′: 50% wins over 6 games 50% Games that ended at 25–30′: 57% wins over 7 games 57% Games that ended at 30–35′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Sorcerer's Shoes Lich Bane Shadowflame
Ends before 25′38% wins43% of games · 13
Lasts 25′ or more57% wins47% of games · 14
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Zoe games

Rift Herald: 86% against 35%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 35% 86% +51
First Baron 30% 80% +50
First dragon 28% 75% +47
First tower 33% 78% +44
First blood 30% 55% +25
First Voidgrubs 41% 54% +13

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zoe plays

Fewer multikills, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.10 against 0.42 · −76%
Less damage to towers4698 against 8625 · −46%
More control wards a game0.60 against 0.45 · +33%
Fewer solo kills a game1.8 against 2.1 · −16%
More vision a minute0.92 against 0.81 · +14%

About average: kill participation, share of team damage.