Wincon
Top · 35 games

NautilusTop build & runes

Top · 0% of games Support · 99%

On average behind the lane opponent at 15 minutes (−559 gold), and still wins 51%.

Win rate
51.4%
±16.6 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 12.5%
Games
35
ranked solo/duo

Nautilus top wins 51.4% of 35 ranked games. Most players finish Sunfire Aegis first, at about 13:24.

The build at a glance

What most Nautilus players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Sunfire Aegis 13:24 · 6 of 34 games
Boots Plated Steelcaps 17:18 · 60% of games
Item 2 · late game Winter's Approach 19:12 · 20 of 30 games
Item 3 · late game Unending Despair 26:42 · 3 of 11 games
Runes
Grasp of the Undying · Resolve + Sorcery 26% of games · 56% wins All runes →
Start
Doran's Shield + Health Potion 40% of games · 43% wins Other starts →
Spells
Flash + Teleport 54% of games · 42% wins Other spells →
Skill order
RiptideE Titan's WrathW Dredge LineQ
Max Riptide first 69% of games · 46% wins Skill orders →
When Nautilus wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 44% wins over 9 games 44% Games that ended at 25–30′: 50% wins over 16 games 50% Games that ended at 30–35′: 100% wins over 5 games 100% 0′5′10′15′20′25′30′35′40′45′
Sunfire Aegis Plated Steelcaps Winter's Approach Unending Despair
Ends before 25′44% wins26% of games · 9
Lasts 25′ or more62% wins60% of games · 21
Lanes

No clear counters yet

Points above or below Nautilus's own win rate (51.4%). Every opponent, minute by minute →
What wins Nautilus games

Rift Herald: 74% against 25%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 25% 74% +49
First Baron 39% 75% +36
First tower 37% 69% +32
First dragon 47% 56% +8
First blood 50% 53% +3
First Voidgrubs 59% 44% −14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nautilus plays

More assists, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More assists a game9.1 against 5.2 · +76%
Fewer multikills a game0.17 against 0.41 · −59%
Less damage to towers3891 against 8585 · −55%
Fewer solo kills a game1.5 against 2.2 · −31%
Fewer minions a minute6.2 against 7.4 · −16%

About average: control wards.