Wincon
Mid · 38 games

Olaf

On average ahead of the lane opponent at 15 minutes (+497 gold).

Win rate
57.9%
±15.7 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 6.2%
Games
38
ranked solo/duo

Olaf mid wins 57.9% of 38 ranked games. Most players finish Ravenous Hydra first, at about 11:24.

The build at a glance

What most Olaf players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Ravenous Hydra 10:51 · 53% · 18 games
Boots Gluttonous Greaves 10:06 · 45% of games
Item 2 Death's Dance 18:24 · 100% · 13 games
Item 3 · late game Immortal Shieldbow 22:30 · 6 of 23 games
Item 4 · late game Fiendhunter Bolts 27:48 · 4 of 7 games
Runes
Conqueror · Precision + Inspiration 21% of games · 25% wins All runes →
Start
Doran's Blade + Health Potion 74% of games · 54% wins Other starts →
Spells
Flash + Ghost 87% of games · 55% wins Other spells →
Skill order
UndertowQ Reckless SwingE Tough It OutW
Max Undertow first 95% of games · 56% wins Skill orders →
When Olaf wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 60% wins over 5 games 60% Games that ended at 20–25′: 75% wins over 8 games 75% Games that ended at 25–30′: 50% wins over 16 games 50% Games that ended at 30–35′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Ravenous Hydra Gluttonous Greaves Death's Dance Immortal Shieldbow Fiendhunter Bolts
Ends before 25′69% wins34% of games · 13
Lasts 25′ or more43% wins55% of games · 21
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Olaf games

Rift Herald: 88% against 36%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 36% 88% +51
First dragon 38% 73% +35
First Baron 42% 74% +32
First blood 44% 68% +24
First tower 47% 67% +20
First Voidgrubs 52% 65% +12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Olaf plays

More solo kills, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More solo kills a game3.9 against 1.8 · +118%
Fewer control wards a game0.29 against 0.98 · −70%
More multikills a game1.21 against 0.74 · +64%
More damage to towers10935 against 6826 · +60%
Fewer assists a game4.4 against 6.2 · −29%

About average: kill participation, minions.