SamiraMid build & runes
On average behind the lane opponent at 15 minutes (−295 gold).
- Win rate
- 25.0%
- ±16.0 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.0%
- ban 1.3%
- Games
- 28
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Samira mid wins 25.0% of 28 ranked games. Most players finish The Collector first, at about 11:00.
What most Samira players run
The Collector 11:02 · 72% · 18 games
Gluttonous Greaves 10:42 · 64% of games
Infinity Edge 19:30 · 100% · 12 games
Lord Dominik's Regards 28:12 · 7 of 13 games 2 one-tricks play Samira this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Samira's own win rate (25.0%). Every opponent, minute by minute →First dragon: 47% against 0%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer control wards, more time spent dead
What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.
About average: kill participation, minions, damage, gold.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Against teams with two or more
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Samira's games
Dies more than most mid laners, and more of it is ganks
Before 14 minutes Samira dies 3.8 times a game (average 2.3). 59% of those deaths involve the enemy jungler, against 49% for the average mid laner. 25% are fair 1-v-1s.
Ganked in their half of mid, collapsed on in your half of mid

Ganks: 30% in their half of mid. Collapses: 35% in your half of mid. 1-v-1s: 54% in your half of mid.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Samira
Ganks come at 3:00–5:00, 6:00 and 9:00, then every minute
Ward the river before 3:00, 6:00 and 9:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Samira; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of mid, loses them in your half of mid
Where fights happen
Where fights happen

Before 14 minutes: 0.8 kills per death in their half of mid against 0.2 in your half of mid. Overall 0.7 kills per death.
From 14 to 25 minutes: 65 kills and 95 deaths.
After 25 minutes: 35 kills and 34 deaths.
Not enough games yet
One-tricks build like everyone else
The most common choice in each group, beside every Master+ Samira mid game. Highlighted: where the group differs from everyone.
| One-tricks3 games | All Master+28 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max Q firstFlair · 100% | Max Q firstFlair · 100% |
| Win rate | 33.3%±53.3 · 3 games | 25.0%±16.0 · 28 games |
Every pro and one-trick game
-
lilililiilllliiiOne-trick · 80%KR · Master · 415 LP
2 / 6 / 1 Loss vs Irelia · 15:16 13 Oct -
Da GazeeterOne-trick · 89%NA · Master · 458 LP
0 / 11 / 1 Loss vs Kayle · 20:32 13 Oct -
Da GazeeterOne-trick · 89%NA · Master · 458 LP



19 / 5 / 3 Win vs Locke · 28:17 12 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| Da GazeeterOne-trick · 89%NA | 1–1 50% win | | Master · 458 LP | 13 Oct |
| lilililiilllliiiOne-trick · 80%KR | 0–1 0% win | | Master · 415 LP | 13 Oct |