Wincon
Top · 22 games

SennaTop build & runes

Top · 1% of games Support · 92%Bot · 7%

On average behind the lane opponent at 15 minutes (−55 gold), and still wins 59%.

Win rate
59.1%
±20.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 1.2%
Games
22
ranked solo/duo

Senna top wins 59.1% of 22 ranked games. Most players finish Statikk Shiv first, at about 12:30.

The build at a glance

What most Senna players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Statikk Shiv 12:43 · 83% · 15 games
Boots Boots of Swiftness 12:54 · 77% of games
Item 2 · late game Black Cleaver 19:00 · 8 of 18 games
Item 3 · late game Rapid Firecannon 25:36 · 4 of 12 games
Runes
Fleet Footwork · Precision + Sorcery 14% of games · 67% wins All runes →
Start
Doran's Bow + Health Potion 45% of games · 70% wins Other starts →
Spells
Flash + Ghost 59% of games · 69% wins Other spells →
Skill order
Piercing DarknessQ Last EmbraceW Curse of the Black MistE
Max Piercing Darkness first 100% of games · 59% wins Skill orders →
When Senna wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 17% wins over 6 games 17% Games that ended at 25–30′: 80% wins over 5 games 80% Games that ended at 30–35′: 86% wins over 7 games 86% 0′5′10′15′20′25′30′35′40′45′
Statikk Shiv Boots of Swiftness Black Cleaver Rapid Firecannon
Ends before 25′17% wins27% of games · 6
Lasts 25′ or more83% wins55% of games · 12
Lanes

No clear counters yet

Points above or below Senna's own win rate (59.1%). Every opponent, minute by minute →
What wins Senna games

First Baron: 91% against 27%

Win rate when the team took it firstwhen it didn't Gap
First Baron 27% 91% +64
Rift Herald 38% 89% +50
First tower 46% 78% +32
First dragon 53% 71% +18
First blood 57% 63% +5
First Voidgrubs 67% 50% −17

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Senna plays

More assists, fewer solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More assists a game11.4 against 5.2 · +120%
Fewer solo kills a game0.8 against 2.2 · −62%
Fewer multikills a game0.27 against 0.41 · −34%
More kill participation46% against 36% · +29%
More control wards a game0.73 against 0.60 · +22%

About average: deaths, gold, time spent dead, vision.