SonaBot build & runes
On average behind the lane opponent at 15 minutes (−1806 gold).
- Win rate
- 40.0%
- ±21.5 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.0%
- ban 0.5%
- Games
- 20
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Sona bot wins 40.0% of 20 ranked games. Most players finish Archangel's Staff first, at about 11:48.
What most Sona players run
Archangel's Staff 11:35 · 100% · 11 games
Plated Steelcaps 14:24 · 30% of games
Staff of Flowing Water 18:36 · 5 of 16 games
Moonstone Renewer 25:18 · 3 of 9 games 2 one-tricks play Sona this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Sona's own win rate (40.0%). Every opponent, minute by minute →Rift Herald: 70% against 10%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, fewer solo kills
What stands out (10% or more) against the average bot laner. Blue: better for winning, red: worse.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Finished six-item builds
No game finished six items yet.
Items 2–4 against each team
Against teams with mostly physical damage
Not enough games against this kind of team yet.
Against teams with mixed damage
Not enough games against this kind of team yet.
Against teams with magic heavy damage
Not enough games against this kind of team yet.
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Not enough games against this kind of team yet.
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Sona's games
Dies about as often as most bot laners
Before 14 minutes Sona dies 2.5 times a game (average 2.6). 29% of those deaths involve the enemy jungler, against 37% for the average bot laner. 14% are fair 1-v-1s.
Ganked in their half of bot lane, collapsed on in your half of bot lane

Ganks: 40% in their half of bot lane. Collapses: 55% in your half of bot lane. 1-v-1s: 57% in your half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Sona
Ganks come at 3:00, 6:00 and 9:00
Ward the river before 3:00, 6:00 and 9:00.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Sona; wide light bars behind them: the average. Highlighted: the laning peaks.Where fights happen
Where fights happen
Where fights happen

Before 14 minutes: 25 kills and 51 deaths.
From 14 to 25 minutes: 25 kills and 48 deaths.
After 25 minutes: 11 kills and 15 deaths.
Not enough games yet
One-tricks build like everyone else
The most common choice in each group, beside every Master+ Sona bot game. Highlighted: where the group differs from everyone.
| One-tricks9 games | All Master+20 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max Q firstHymn of Valor · 89% | Max Q firstHymn of Valor · 80% |
| Win rate | 55.6%±32.5 · 9 games | 40.0%±21.5 · 20 games |
Every pro and one-trick game
vs
NANearGrandmaster · 1,216 LP
One-trick97% on Sona









2 / 7 / 61.14 KDA
Loss · 23:5815 Oct
vs
NANearGrandmaster · 1,216 LP
One-trick97% on Sona








1 / 3 / 10.67 KDA
Loss · 15:1615 Oct
vs
NALyraphixMaster · 324 LP
One-trick82% on Sona








0 / 7 / 20.29 KDA
Loss · 26:4511 Oct
vs
NANearGrandmaster · 1,216 LP
One-trick97% on Sona










6 / 9 / 182.67 KDA
Win · 34:349 Oct
vs
NANearGrandmaster · 1,216 LP
One-trick97% on Sona







2 / 7 / 101.71 KDA
Win · 20:379 Oct
vs
NANearGrandmaster · 1,216 LP
One-trick97% on Sona









4 / 2 / 1710.50 KDA
Win · 24:439 Oct
vs
NANearGrandmaster · 1,216 LP
One-trick97% on Sona










9 / 5 / 154.80 KDA
Win · 26:359 Oct
vs
NANearGrandmaster · 1,216 LP
One-trick97% on Sona







0 / 4 / 20.50 KDA
Loss · 15:329 Oct
vs
NANearGrandmaster · 1,216 LP
One-trick97% on Sona










4 / 4 / 103.50 KDA
Win · 24:377 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| NearOne-trick · 97%NA | 5–3 63% win | Grandmaster · 1,216 LP | 15 Oct | |
| LyraphixOne-trick · 82%NA | 0–1 0% win | Master · 324 LP | 11 Oct |