Wincon
Top · 29 games

Soraka

Top · 2% of games Support · 96%

On average behind the lane opponent at 15 minutes (−1440 gold), and still wins 66%.

Win rate
65.5%
±17.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.8%
Games
29
ranked solo/duo

Soraka top wins 65.5% of 29 ranked games. Most players finish Moonstone Renewer first, at about 12:06.

The build at a glance

What most Soraka players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Moonstone Renewer 12:16 · 61% · 17 games
Boots Ionian Boots of Lucidity 12:12 · 62% of games
Item 2 · late game Redemption 20:06 · 11 of 24 games
Runes
Summon Aery · Sorcery + Resolve 10% of games · 67% wins All runes →
Start
Doran's Ring + Health Potion 79% of games · 61% wins Other starts →
Spells
Flash + Barrier 41% of games · 58% wins Other spells →
Skill order
StarcallQ Astral InfusionW EquinoxE
Max Starcall first 79% of games · 65% wins Skill orders →
When Soraka wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 75% wins over 12 games 75% Games that ended at 30–35′: 71% wins over 7 games 71% 0′5′10′15′20′25′30′35′40′45′
Moonstone Renewer Ionian Boots of Lucidity Redemption
Lasts 25′ or more74% wins66% of games · 19
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Soraka games

First tower: 91% against 50%

Win rate when the team took it firstwhen it didn't Gap
First tower 50% 91% +41
First blood 50% 76% +26
First Baron 54% 75% +21
Rift Herald 63% 69% +7
First Voidgrubs 67% 64% −3
First dragon 71% 58% −12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Soraka plays

More assists, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More assists a game15.8 against 5.2 · +204%
Fewer multikills a game0.07 against 0.41 · −83%
Less damage to towers1954 against 8478 · −77%
Fewer solo kills a game0.6 against 2.1 · −71%
Less share of team damage10% against 22% · −57%