Wincon
Support · 658 games

Soraka

Support · 96% of games

Strongest when games end at 35–40 minutes (55%). On average behind the lane opponent at 15 minutes (−128 gold).

Win rate
48.9%
±3.8 · role avg 50.0%
Tier
C
#36 of 54
Pick rate
3.4%
ban 0.7%
Games
658
ranked solo/duo

Soraka support wins 48.9% of 658 ranked games, rank 36 of 54 support champions (tier C). Most players finish Moonstone Renewer first, at about 13:06.

The build at a glance

What most Soraka players run

Each item: the most common choice, following the ones before it.
Items, in buying orderEvery option, item by item →
Item 1 Moonstone Renewer 13:13 · 86% · 546 games
Boots Ionian Boots of Lucidity 12:54 · 59% of games
Item 2 Redemption 22:12 · 54% · 210 games
Item 3 Dawncore 30:36 · 50% · 31 games
Runes
Summon Aery · Sorcery + Resolve 12% of games · 40% wins All runes →
Start
Health Potion 95% of games · 48% wins Other starts →
Spells
Flash + Heal 95% of games · 49% wins Other spells →
Skill order
Astral InfusionW StarcallQ EquinoxE
Max Astral Infusion first 86% of games · 50% wins Skill orders →
When Soraka wins

Best when games end at 35–40′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 54% wins over 83 games 54% Games that ended at 20–25′: 51% wins over 151 games 51% Games that ended at 25–30′: 47% wins over 225 games 47% Games that ended at 30–35′: 42% wins over 131 games 42% Games that ended at 35–40′: 55% wins over 44 games 55% Games that ended at 40–45′: 69% wins over 13 games 69% 0′5′10′15′20′25′30′35′40′45′
Moonstone Renewer Ionian Boots of Lucidity Redemption Dawncore
Ends before 25′52% wins36% of games · 234
Lasts 25′ or more47% wins63% of games · 413
Lanes

Watch out for Milio, Janna, Seraphine

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Soraka games

First Baron: 85% against 30%

Win rate when the team took it firstwhen it didn't Gap
First Baron 30% 85% +54
First tower 32% 67% +36
Rift Herald 36% 66% +30
First dragon 35% 62% +27
First Voidgrubs 42% 57% +15
First blood 44% 54% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Soraka plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.02 against 0.09 · −78%
Fewer solo kills a game0.1 against 0.2 · −57%
Less damage a minute209 against 361 · −42%
Less share of team damage6% against 10% · −38%
Fewer control wards a game4.57 against 5.74 · −20%

About average: kill participation, time spent dead.