Soraka
Strongest when games end at 20–25 minutes (57%). On average behind the lane opponent at 15 minutes (−91 gold), and still wins 50%.
- Win rate
- 50.0%
- ±6.1 · role avg 50.0%
- Tier
- B
- #25 of 48
- Pick rate
- 3.9%
- ban 0.4%
- Games
- 254
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Soraka support wins 50.0% of 254 ranked games in EUW, rank 25 of 48 support champions (tier B). Most players finish Moonstone Renewer first, at about 13:00.
What most Soraka players run
Ionian Boots of Lucidity 11:48 · 68% of games
Moonstone Renewer 13:11 · 93% · 224 games
Redemption 22:12 · 56% · 90 games
Dawncore 30:54 · 68% · 17 games Wins early, fades from 25 minutes
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Nami, Blitzcrank, Nautilus
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 89% against 30%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, fewer solo kills
What stands out (10% or more) against the average support. Blue: better for winning, red: worse.
About average: time spent dead, assists, kill participation.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Nami, Blitzcrank, Nautilus
Good into Lulu, Bard, Thresh
Behind at 15 against 4 of 8, still wins 2 of them
Fewer than 10 games (18)
Soraka does better than expected here
Against Lulu, Soraka is ahead on gold at 15 minutes in 57% of games and wins 83% of those. When behind, Soraka wins 33%.
Soraka does worse than expected here
Against Nautilus, Soraka is ahead on gold at 15 minutes in 50% of games and wins 67% of those. When behind, Soraka wins 22%.
Soraka does worse than expected here
Against Blitzcrank, Soraka is behind on gold at 15 minutes in 47% of games, and still wins 33% of those. When ahead, Soraka wins 40%.
Soraka does worse than expected here
Against Nami, Soraka is behind on gold at 15 minutes in 65% of games, and still wins 27% of those. When ahead, Soraka wins 50%.
Soraka does better than expected here
Against Thresh, Soraka is behind on gold at 15 minutes in 64% of games, and still wins 44% of those. When ahead, Soraka wins 80%.
About what you would expect
Against Janna, Soraka is ahead on gold at 15 minutes in 57% of games and wins 63% of those. When behind, Soraka wins 33%.
Soraka does better than expected here
Against Karma, Soraka is behind on gold at 15 minutes in 50% of games, and still wins 33% of those. When ahead, Soraka wins 83%.
Soraka does better than expected here
Against Bard, Soraka is ahead on gold at 15 minutes in 54% of games and wins 86% of those. When behind, Soraka wins 33%.
Enemies that cost Soraka games: Caitlyn
Teammates that change Soraka's games
Dies less than most supports
Before 14 minutes Soraka dies 2.3 times a game (average 2.6). 45% of those deaths involve the enemy jungler, against 45% for the average support. 14% are fair 1-v-1s.
Ganks and collapses both hit your half of bot lane

Ganks: 44% in your half of bot lane. Collapses: 59% in your half of bot lane. 1-v-1s: 46% in your half of bot lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Soraka
Ganks come at 3:00–10:00, then every minute
Ward the river before 3:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Soraka; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your jungle
Wins fights in their half of mid, loses them in your half of mid
Wins fights in their half of mid, loses them in your half of mid

Before 14 minutes: 0.6 kills per death in their half of bot lane against 0.1 in your jungle. Overall 0.3 kills per death.
From 14 to 25 minutes: 0.3 kills per death in their half of mid against 0.1 in your half of mid. Overall 0.1 kills per death.
After 25 minutes: 0.1 kills per death in their half of mid against 0.1 in your half of mid. Overall 0.1 kills per death.