Wincon
Support · 254 games · EUW

Soraka

Support · 96% of games

Strongest when games end at 20–25 minutes (57%). On average behind the lane opponent at 15 minutes (−91 gold), and still wins 50%.

Win rate
50.0%
±6.1 · role avg 50.0%
Tier
B
#25 of 48
Pick rate
3.9%
ban 0.4%
Games
254
ranked solo/duo

Soraka support wins 50.0% of 254 ranked games in EUW, rank 25 of 48 support champions (tier B). Most players finish Moonstone Renewer first, at about 13:00.

The build at a glance

What most Soraka players run

Each item: the most common choice, following the ones before it.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 11:48 · 68% of games
Item 1 Moonstone Renewer 13:11 · 93% · 224 games
Item 2 Redemption 22:12 · 56% · 90 games
Item 3 Dawncore 30:54 · 68% · 17 games
Runes
Summon Aery · Sorcery + Resolve 16% of games · 43% wins All runes →
Start
Health Potion 94% of games · 49% wins Other starts →
Spells
Flash + Heal 96% of games · 50% wins Other spells →
Skill order
Astral InfusionW StarcallQ EquinoxE
Max Astral Infusion first 87% of games · 52% wins Skill orders →
When Soraka wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 54% wins over 28 games 54% Games that ended at 20–25′: 57% wins over 60 games 57% Games that ended at 25–30′: 48% wins over 89 games 48% Games that ended at 30–35′: 35% wins over 49 games 35% Games that ended at 35–40′: 61% wins over 18 games 61% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Moonstone Renewer Redemption Dawncore
Ends before 25′56% wins35% of games · 88
Lasts 25′ or more46% wins61% of games · 156
Lanes

Watch out for Nami, Blitzcrank, Nautilus

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Soraka games

First Baron: 89% against 30%

Win rate when the team took it firstwhen it didn't Gap
First Baron 30% 89% +59
Rift Herald 34% 66% +31
First tower 36% 65% +28
First dragon 36% 63% +28
First Voidgrubs 45% 56% +11
First blood 45% 55% +9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Soraka plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.02 against 0.09 · −78%
Fewer solo kills a game0.1 against 0.2 · −57%
Less damage a minute220 against 368 · −40%
Less share of team damage7% against 10% · −36%
Less damage to towers1118 against 1331 · −16%

About average: time spent dead, assists, kill participation.