Wincon
Support · 296 games · NA

Soraka

Support · 96% of games

Strongest when games end at 15–20 minutes (50%). On average behind the lane opponent at 15 minutes (−164 gold).

Win rate
47.0%
±5.7 · role avg 50.0%
Tier
D
#45 of 50
Pick rate
4.8%
ban 1.6%
Games
296
ranked solo/duo

Soraka support wins 47.0% of 296 ranked games in NA, rank 45 of 50 support champions (tier D). Most players finish Moonstone Renewer first, at about 13:06.

The build at a glance

What most Soraka players run

Each item: the most common choice, following the ones before it.
Items, in buying orderEvery option, item by item →
Item 1 Moonstone Renewer 13:10 · 83% · 238 games
Boots Ionian Boots of Lucidity 13:54 · 53% of games
Item 2 Redemption 22:03 · 55% · 98 games
Item 3 Dawncore 30:12 · 47% · 14 games
Runes
Summon Aery · Sorcery + Resolve 12% of games · 40% wins All runes →
Start
Health Potion 97% of games · 47% wins Other starts →
Spells
Flash + Heal 94% of games · 47% wins Other spells →
Skill order
Astral InfusionW StarcallQ EquinoxE
Max Astral Infusion first 88% of games · 48% wins Skill orders →
When Soraka wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 30 games 50% Games that ended at 20–25′: 48% wins over 63 games 48% Games that ended at 25–30′: 44% wins over 100 games 44% Games that ended at 30–35′: 47% wins over 66 games 47% Games that ended at 35–40′: 48% wins over 23 games 48% Games that ended at 40–45′: 67% wins over 9 games 67% 0′5′10′15′20′25′30′35′40′45′
Moonstone Renewer Ionian Boots of Lucidity Redemption Dawncore
Ends before 25′48% wins31% of games · 93
Lasts 25′ or more46% wins67% of games · 198
Lanes

Watch out for Janna, Nami, Nautilus

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Soraka games

First Baron: 78% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 78% +49
First tower 30% 64% +34
First dragon 33% 61% +28
Rift Herald 37% 61% +24
First Voidgrubs 38% 56% +18
First blood 44% 50% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Soraka plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.02 against 0.10 · −80%
Fewer solo kills a game0.1 against 0.2 · −65%
Less damage a minute194 against 364 · −47%
Less share of team damage6% against 10% · −43%
Less damage to towers1023 against 1372 · −25%

About average: assists, time spent dead, kill participation.