Wincon
Support · 108 games · KR

Soraka

Support · 94% of games

Strongest when games end at 25–30 minutes (53%). On average behind the lane opponent at 15 minutes (−115 gold), and still wins 52%.

Win rate
51.9%
±9.4 · role avg 50.0%
Tier
B
#21 of 53
Pick rate
1.7%
ban 0.1%
Games
108
ranked solo/duo

Soraka support wins 51.9% of 108 ranked games in KR, rank 21 of 53 support champions (tier B). Most players finish Moonstone Renewer first, at about 13:24.

The build at a glance

What most Soraka players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Moonstone Renewer 13:24 · 85% · 84 games
Boots Ionian Boots of Lucidity 11:36 · 56% of games
Item 2 Redemption 22:36 · 52% · 22 games
Item 3 · late game Dawncore 29:18 · 5 of 15 games
Runes
Summon Aery · Sorcery + Resolve 8% of games · 33% wins All runes →
Start
Health Potion 94% of games · 51% wins Other starts →
Spells
Flash + Heal 95% of games · 50% wins Other spells →
Skill order
Astral InfusionW StarcallQ EquinoxE
Max Astral Infusion first 79% of games · 52% wins Skill orders →
When Soraka wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 60% wins over 25 games 60% Games that ended at 20–25′: 46% wins over 28 games 46% Games that ended at 25–30′: 53% wins over 36 games 53% Games that ended at 30–35′: 44% wins over 16 games 44% 0′5′10′15′20′25′30′35′40′45′
Moonstone Renewer Ionian Boots of Lucidity Redemption Dawncore
Ends before 25′53% wins49% of games · 53
Lasts 25′ or more50% wins48% of games · 52
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Soraka games

First Baron: 94% against 33%

Win rate when the team took it firstwhen it didn't Gap
First Baron 33% 94% +61
First tower 26% 82% +56
Rift Herald 37% 81% +44
First blood 39% 63% +24
First dragon 39% 63% +24
First Voidgrubs 44% 63% +19

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Soraka plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.03 against 0.08 · −63%
Fewer solo kills a game0.1 against 0.2 · −62%
Less damage a minute225 against 351 · −36%
Less share of team damage7% against 10% · −32%
Fewer control wards a game6.25 against 7.34 · −15%

About average: gold, vision.