Wincon
Top · 22 games

Vi

Top · 2% of games Jungle · 95%

On average behind the lane opponent at 15 minutes (−589 gold), and still wins 64%.

Win rate
63.6%
±20.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.9%
Games
22
ranked solo/duo

Vi top wins 63.6% of 22 ranked games. Most players finish Youmuu's Ghostblade first, at about 11:54.

The build at a glance

What most Vi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Youmuu's Ghostblade 12:02 · 67% · 12 games
Item 2 · late game The Collector 18:00 · 6 of 16 games
Boots Boots of Swiftness 19:06 · 32% of games
Item 3 · late game Lord Dominik's Regards 23:30 · 5 of 10 games
Runes
Hail of Blades · Domination + Precision 23% of games · 60% wins All runes →
Start
Doran's Blade + Health Potion 55% of games · 67% wins Other starts →
Spells
Flash + Ignite 77% of games · 59% wins Other spells →
Skill order
Vault BreakerQ Denting BlowsW Relentless ForceE
Max Vault Breaker first 55% of games · 67% wins Skill orders →
When Vi wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 25% wins over 8 games 25% Games that ended at 30–35′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Youmuu's Ghostblade The Collector Boots of Swiftness Lord Dominik's Regards
Ends before 25′25% wins36% of games · 8
Lasts 25′ or more67% wins27% of games · 6
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Vi games

First tower: 100% against 33%

Win rate when the team took it firstwhen it didn't Gap
First tower 33% 100% +67
First Baron 36% 91% +55
First blood 40% 83% +43
Rift Herald 54% 78% +24
First dragon 55% 73% +18
First Voidgrubs 64% 63% −2

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Vi plays

Fewer control wards, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.14 against 0.64 · −78%
Fewer multikills a game0.18 against 0.41 · −56%
More deaths a game7.5 against 5.7 · +32%
Less damage to towers5910 against 8478 · −30%
More time spent dead8.0s against 6.4s a minute · +25%

About average: gold.