Wincon
Support · 21 games

ViegoSupport build & runes

Support · 0% of games Jungle · 94%Mid · 4%Top · 2%

On average ahead of the lane opponent at 15 minutes (+501 gold).

Win rate
23.8%
±18.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 2.7%
Games
21
ranked solo/duo

Viego support wins 23.8% of 21 ranked games. Most players finish Zeke's Convergence first, at about 10:48.

The build at a glance

What most Viego players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Zeke's Convergence 10:48 · 6 of 20 games
Boots Plated Steelcaps 15:18 · 38% of games
Item 2 · late game Bandlepipes 18:00 · 4 of 17 games
Runes
Conqueror · Precision + Resolve 29% of games · 33% wins All runes →
Start
Health Potion 90% of games · 21% wins Other starts →
Spells
Flash + Ignite 86% of games · 22% wins Other spells →
Skill order
Blade of the Ruined KingQ Harrowed PathE Spectral MawW
Max Blade of the Ruined King first 90% of games · 21% wins Skill orders →
When Viego wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 30% wins over 10 games 30% 0′5′10′15′20′25′30′35′40′45′
Zeke's Convergence Plated Steelcaps Bandlepipes
Lasts 25′ or more30% wins48% of games · 10
Lanes

No clear counters yet

Points above or below Viego's own win rate (23.8%). Every opponent, minute by minute →
What wins Viego games

First tower: 40% against 9%

Win rate when the team took it firstwhen it didn't Gap
First tower 9% 40% +31
First dragon 14% 43% +29
First Baron 14% 43% +29
First Voidgrubs 17% 33% +17
Rift Herald 31% 13% −18
First blood 44% 8% −36

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Viego plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.48 against 0.09 · +433%
More solo kills a game0.5 against 0.2 · +126%
More minions a minute1.8 against 1.1 · +59%
More damage a minute524 against 366 · +43%
Fewer assists a game8.1 against 14.0 · −42%

About average: vision.