Wincon
Support · 22 games

YoneSupport build & runes

Support · 0% of games Mid · 49%Top · 48%Bot · 2%

On average ahead of the lane opponent at 15 minutes (+3 gold).

Win rate
40.9%
±20.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 16.0%
Games
22
ranked solo/duo

Yone support wins 40.9% of 22 ranked games. Most players finish Immortal Shieldbow first, at about 16:54.

The build at a glance

What most Yone players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Berserker's Greaves 6:48 · 95% of games
Item 1 · late game Immortal Shieldbow 16:54 · 7 of 21 games
Item 2 · late game Infinity Edge 25:36 · 6 of 12 games
Runes
Lethal Tempo · Precision + Resolve 27% of games · 67% wins All runes →
Start
Health Potion 91% of games · 45% wins Other starts →
Spells
Exhaust + Flash 59% of games · 46% wins Other spells →
Skill order
Mortal SteelQ Soul UnboundE Spirit CleaveW
Max Mortal Steel first 95% of games · 43% wins Skill orders →
Pros & one-tricks lately

1 one-trick plays Yone this patch

Every game, with builds →
  • yonuoOne-trick · 91%NA · Challenger · 1,887 LP Hail of Blades Blade of The Ruined King Loss vs Rell · 10 Oct
When Yone wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 33% wins over 6 games 33% Games that ended at 25–30′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Berserker's Greaves Immortal Shieldbow Infinity Edge
Ends before 25′33% wins27% of games · 6
Lasts 25′ or more57% wins32% of games · 7
Lanes

No clear counters yet

Points above or below Yone's own win rate (40.9%). Every opponent, minute by minute →
What wins Yone games

First Baron: 86% against 20%

Win rate when the team took it firstwhen it didn't Gap
First Baron 20% 86% +66
Rift Herald 15% 78% +62
First tower 36% 45% +9
First dragon 36% 45% +9
First Voidgrubs 36% 45% +9
First blood 40% 42% +2

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Yone plays

More multikills, more minions

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.23 against 0.09 · +156%
More minions a minute2.5 against 1.1 · +128%
More solo kills a game0.5 against 0.2 · +88%
Fewer control wards a game2.50 against 5.26 · −52%
More time spent dead7.6s against 5.0s a minute · +51%